(edited by Cynosure.9162)
Regarding the Revenant, I found hammer to be really, really boring. Although, I feel a part of this was due to celestial gear. Slow attacks combined with low numbers isn’t very exciting. I found mace/axe gameplay to be much more fun. A nice variety of conditions and the methods of their applications. Really cool skill animations too. In general, the Revenant felt really slow, I found myself mashing keys waiting for the skills to eventually activate.
Wyvern fight was really fun, it just favors ranged attacks and Jalis stance too much due to the taunt skill. I also feel that it needs a way to fail it. Needs a timer or a mechanic where the wyvern gets stronger overtime or the platform gets permanently engulfed in flames limiting space or something. There is no punishment for bad gameplay.
Mastery UI Is really confusing and ugly to look at. I really hope its a placeholder.
The environments are beautiful, I can’t wait to eventually explore more.
(edited by Cynosure.9162)
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