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Suggestion: WAYPOINT FEES!

in Suggestions

Posted by: DSparil.6059

DSparil.6059

While I also weigh the benefits of traveling via waypoint versus the current contents of my wallet, I think that if you must have a cost associated with this service, then at least do not increase it any more than the level it is at right now. However, this is not the point I wanted to make. I actually wanted to make a suggestion regarding waypoint costs in cities, so instead of making a new thread, I’ll post in this one.

My suggestion is to have all discovered waypoints in a city cost the same amount to travel to when coming from outside the city. In other words, let’s say I’m somewhere out in Ascalon and I want to teleport to a waypoint in the Black Citadel. If it costs me 1 silver to go to the closest waypoint in the Citadel, then it should be a flat 1 silver across the board for any waypoint in the Citadel. My reasoning is simple, I’ve found that whenever I travel to a city using the waypoint system, I will almost always choose the cheapest waypoint available to me, because I know that once I’m inside the city, travel to any waypoint is free. I suppose the “cost” of using a free waypoint is sitting through a loading screen, which isn’t the worst thing in the world, but I find it lessens the fun I’m having which ultimately detracts from the game. It’s a small change but, I think if implemented, it would be appreciated.