Showing Posts For DTATL.5346:
I wont call scourge crap yet but barriers does worry me. The only thing barriers does is increase effective hp, a thing we already had before as shroud works the same way but now we can share it to allies(and from the looks of it having less for ourselves). For years we have already proven that this type of defence is not that great.
The problem is that its efficiency is highly dependent on the current balance. Unless they balance barrier-numbers with increased/decreased overall damage(something they haven’t done with shroud) It can swing from being too good to too weak a lot. Overall damage was increased with HoT but shroud stayed the same and made us weaker. This is why effective hp is bad compared to blocks/invulns as they stop incoming dmg. It will also have the problem of having to be balanced so it’s not too strong vs 1 target and not too weak against multiple targets. It’s the same problem we’ve had with shroud since the start.
Sure it might be nice for other classes with real defences to get some extra barriers on top but it does look like we are stuck with the same problems as before. If we don’t get stab/mobility/blocks etc. it does seems like we are getting worse.