Showing Posts For Daishi.5184:

Please Fix Minions

in Necromancer

Posted by: Daishi.5184

Daishi.5184

The bug is pretty kitten obvious. Try sending pets to attack from higher/lower ground or from a cliff. They perform well on flat terrain but they are too stupid to path to upper/lower ground. I doubt nobody noticed this after so much time.

Necro pet healthbars

in Necromancer

Posted by: Daishi.5184

Daishi.5184

Not really related but this reminds me … one bone minion full hp, other almost dead. I press explode skill … the one with full hp commits suicide, the other dies soon after. Nice.

Pistol necro

in Necromancer

Posted by: Daishi.5184

Daishi.5184

If you ask me pistols do make sense for a caster or necro. They are rather easy to use (how hard it is to shoot something vs using a bow) and very effective. Sure aiming might be a problem but hey, a wizard can do (did) it. On the other side … how does axe make more sense? a heavy weapon used because it’s heavy (working similar to a hammer) used by a mage makes more sense right? If axe can work so can pistol which WOULD make a very good option for power necro ranged damage (axe range and damage is just meh, and it makes no sense for axe to have long range, staff and focus are condition based).