Showing Posts For Dakkat.6408:

Guild capacity

in Suggestions

Posted by: Dakkat.6408

Dakkat.6408

I’m going to guess that the reason the guild system hasn’t been expanded to accomodate more players/ guild is this:

WvW map queue requirements.

Correct me if I’m wrong but in the current state the limit is 1k/server/map yes? By having a guild limit of 500 that means that 1 guild can only take up half of the queue. This allows others to get in. On top of this each guild can only claim one fortification. With x many fortifications per map, if only one guild were in (taking the whole queue) that means only one structure could be claimed.

It also means that this guild would not be required to work with other guilds in order to achieve the goal of owning the map. That means it’s no longer a server wide effort, but simply a guild effort.

Imagine if they made a guild (the OP guild has 3 different guilds to date?) with the capacity for 2k members. This means that this guild could effectively take up 50% of the available queue space in the ENTIRETY of WvW!

I could be wrong, but I think this is the real reason for the limits.

Well said, sir.
Then if your point is valid. How about an Alliance chat channel?? Is there a good reason why ANET cannot do this either? Seems like a simpler solution than increasing Guild cap, no?

Guild capacity

in Suggestions

Posted by: Dakkat.6408

Dakkat.6408

It seems as if this issue needs to be addressed.
ANet, are you doing anything about this?
Is this falling upon deaf ears?
Should we, as a Guild, just give up on requesting this?
I’m not a programmer, I’m not a developer. However I have played way to many MMO’s and online games to know that what is being requested certainly can be done on your end.
Please, some feedback?