Showing Posts For Dark.7213:

roaming necro 1v1 builds?

in Necromancer

Posted by: Dark.7213

Dark.7213

I am mostly roaming in BL’s and egange in many small scale fights with some zerg vs zerg. So far i have tried powermancer,hybrid , fearmancer and this condimancer setup even though all mentioned builds are doable and fun in some situations,hence for wvw roamer ,I happen to enjoy this setup more than other builds specialy in 1v1 and small scale fights it is very strong it can easily handle most 1v1 duels and even in1v2 it has winnig odss.

http://intothemists.com/guides/1941-roaming_condimancer

(edited by Dark.7213)

15/11 PS/SFR/RS [EU Premier League Round 5]

in Match-ups

Posted by: Dark.7213

Dark.7213

Well done Pikenians pugs and guild groups in EB this evening, gj Logamin the pug commander it was awesome fight against 2 coordinated blobs of SFR & RS wiped them several times and turned their t3 SM to paper, I had the pleasure of killing both their commanders with my OP necro (Rs commander at dredge cave entrance Anzalias side & SFR commander inside SM inner) and had full bags 3 times during the fight. Keep the spirit up till week 7 which will be the payback time.

15/11 PS/SFR/RS [EU Premier League Round 5]

in Match-ups

Posted by: Dark.7213

Dark.7213

Everybody knows that glory is for the First not the rest. That’s why a quote like “second to none” is popular.

To those who got really excited so early I would say don’t taunt a calm beast, in other words don’t force people to drop their normal life and stay on this whole week just to make you feel like end of first week MU,that might cause you to lose more guilds.

It is proven that in any type of competition people don’t mind to lose to respected opponent which performed better what people hate most is disrespectful attitude.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Dark.7213

Dark.7213

Please let thieves still play their characters, some people like to be different from mainstream Guardians, Warriors running with zergs and blobs.
every single patch in last year had nerf for thieves.

Stealth traps are already available now you adding another option for rangers.
On top of that you’re nerfing Flanking Strike which was thieves only viable chance to counter boon heavy opponents like guardians, … etc with ability of casting several boons every seconds, please note that we have no access to stability, protection and many other survival boon other classes have.
so without a hope of stealing enemies boons and stealth reveal debuffs how we suppose to survive back to back knockdowns.
Also S/D Flanking Strike maybe be one of few advantages we had fighting against heavy boon PVE bosses ex. dredge fractal.

Thank you in advance for considering this comment.