Heya guys,
Just completed the last boss, and I have a suggestion on how to make that fight more involved for the players!
Halve the amount of times he does that stomp thing (as it’s his only thing that he does) and add shooting fireballs from the lava river, randomly onto the fighting area.
Why this will work:
- It makes players more involved with their positioning and movement, instead of hitting dodge every 15 seconds
- It will reduce the amount of time he is invulnerable, quicker fight to counter the new mechanic
- It will allow for you to potentially scale the amount of fireballs launching from the river, in the beginning for example only a few, further into the fight (as he has less health), increase the intensity without going overboard. As the fight progresses, players will feel more intense, and involved
Why this wont work:
- Don’t have the fireballs have like a 1 second warning, give them enough time to dodge or run out of the way
What’d you think?