Showing Posts For Darkborne.8725:

Connection error 7:11:3:191:101 [merged]

in Account & Technical Support

Posted by: Darkborne.8725

Darkborne.8725

I am having the same issue it just started yesterday. I have loaded the game twice already and restarted everything. There is not much more I can do. My wife is sitting right beside me on the same internet without a single issue, but I keep getting kicked off with error code 7:11:3:191:101. Sometimes I may get a different error depending on if I get logged in or not.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Darkborne.8725

Darkborne.8725

I agree with most in saying the name should be a Warrior or Ranger name. The Guardian should be named Warden or Paragon not Dragon Hunter. The concept seems forced into something that would be great for the new PvP, but I’m not big into PvP. I can’t wait to try out the new specialization.

[Suggestion] Guild functionnalities

in Guild Wars 2 Discussion

Posted by: Darkborne.8725

Darkborne.8725

I totally agree with you one many of these ideas. I have wanted a guild calendar since day one. Alliances would be great, some guilds already have Alliances, but a panel to make it official would be awesome.

Precursor and Legendary Crafting

in Community Creations

Posted by: Darkborne.8725

Darkborne.8725

What I have suggested doesn’t change anything about the WvW aspect or the PvP aspect of the game. YOu still need the Gift of Battle and karma, which can be earned in WvW. As for PvP nothing has changed their either. I do not see anyone seriously farming for a legendary in PvP unless it was for a precursor drop.
As for somethings being able to be accomplished in a day that is a whole day of GW2 not jsut 2 or 3 hours so it does take effort. I am not saying that a Legendary shouldn’t be hard to get, but it shouldn’t be nearly impossible. As for me saying they should be heavy PvE reliant yeah they should be. PvP really has nothing to do with the game you just grind the same thing over and over again. There isn’t much of an accomplishment in that. Plus they have tournaments and cash prizes. I believe that is more than PvE gets. I’ve worked by butt off for the Legendary and a half I have gotten, all I am saying is GW2 needs to change 2 things. Precursors should be account bound and all materials for it should be account bound. The easiest way to do that is to make it through game accomplishment not hours played or how much money someone used to pay Anet. No matter what there will be a grind if it is “challenging” because its is hard to make a game that comprehensive, but actually using all aspects of the game would be helpful so its not as dumb as farming barracudas for hours or running around the same champ train, speed running dungeons, or trying to rip people off in the BLTC. The game should be fun, not like a 2nd job. By no means were any of my suggestions easy, as you said a lot of people would quit achievement is much harder than mindless grinding. Anyone can do that. It just takes time.
As for a Legendary being hard to get now is that hardest time, and it will only get more expensive without change. When the game came out you could make one for less than 100g now you can’t even get your Vial of Powerful Blood for that.

Precursor and Legendary Crafting

in Community Creations

Posted by: Darkborne.8725

Darkborne.8725

I am not sure why they would make these ascension items a near impossible drop such as a precursor. I believe it should be rare, more like an exotic drop. Why would Anet want to make it near impossible to get? I think they lose more people making it impossible to get things. If they were trying to keep hardcore gamers that is who they are going to keep, and they will lose a large base of casual gamers. The hardcore gamers will leave anyway for paid games such as WoW and other pay monthly games due to their better established systems. I have been playing since day one and have not seen a precursor. I had to buy a precursor 400g and now I have Flameseeker Prophecies, the most useless Legendary, but I like it. I am now working on Kraitkin since Venom was 70g. The point I was trying to make is Anet has made it a grind. Not only for the precursor, but for the Gift of Fortune. The Gift of Mastery is fun to get, because you get that for playing the game. If people are upset about the personal story it is because the story is kind of lame. If someone quit GW2 for having to do the map and personal story that is sad because you have to grind for 2 months just for enough gold for t6 whereas the story can be done in 1 day. Map completion could take 2 weeks if you are moving, and as for dungeon stories 1 day. The hardest part would be the world bosses perhaps but when you add it all together people are playing more of the game and it is not a grind-fest except for maybe the world bosses. If Anet is trying to get people to pay for legendaries they are doing a pretty good job since I doubt people would be running around with as many as they are. The best way to get gold is also dungeon farming and world boss farming so what is the difference in what I have proposed except they can cut the dungeon grind down to 1 story mode, and perhaps world boss grinding as well. Story dungeons is something almost no one does. I also think that making the precursor by leveling the crafting profession and world map completion is great because it gives players another thing to look forward to after map completion and having a precursor motivates players to make the legendary. Having everything before you even get the precursor isn’t really all that fun. Also not is making precursors in GW2 they are getting the drop or buying them. If they are “made” in the Mystic Forge it is basically like getting a drop.

Precursor and Legendary Crafting

in Community Creations

Posted by: Darkborne.8725

Darkborne.8725

I am not sure if this has already been brought up, but I think I have a great idea for crafting precursors and legendary weapons.
In order to craft a precursor you must complete the map and story mode. We get the Gift of Exploration and maybe we can get a Gift of Lore for the personal story or just pick the weapon from the end of the personal story. (I think the Gift of Lore should be for the crafting of the legendary) You also must complete each of the Temples and you can get an ascension from each temple or craft one, such as the one for Acolyte of Dwayna title. Then you could combine them in the mystic forge or add them to the weapon later. Now we have 3 things that must happen in order to get the precursor. Now you must craft an ascended weapon. If you want a great sword then craft an ascended greatsword. Now you can put these in the mystic forge or maybe make a new boss encounter where he guards a forge and you can combine the Gift of Exploration, The Gifts of ascension from the temples and both weapons or the weapon and Gift of Lore. Once you have the Precursor you can work on crafting the legendary. As well you can only craft a precursor for your class. so warriors can only craft a precursor for warriors and so on.
I think the legendary should be crafted from defeating all world bosses and getting ascensions from them and adding them to your weapons. (Maybe you cannot kill the next world boss without certain ascensions)Once beating all world bosses you must beat the story mode of every dungeon and get an ascension from each and add them to the precursor. Once all of that is complete you must add the Gift of Battle, Gift of Lore, and 100 Icy Rune Stones and the ascended precursor into the mystic forge to make the legendary. Once you have completed your legendary you can get an option to reset the map and story so that you can make another legendary on that character if you want, or you can just make another character.
I believe this will put an end to the crazy grind for t6 and precursors. This will also allow players to play the game and award them for it. Everything else will have its perks such as gear and if Anet decides to add other legendary items they can use the same system because it would be easy to incorporate, I think. You can also have the precursor change in looks as you add ascensions so that new skins can be added and it is another incentive for players to play the game. After all that is what Anet wants right? I know I want to be rewarded for playing the game and not grinding. The Karma, Gold and t6 grind gets boring and I think that is why people are leaving the game.

Crafting Precursor and Legendary Weapons

in Guild Wars 2 Discussion

Posted by: Darkborne.8725

Darkborne.8725

I am not sure if this has already been brought up, but I think I have a great idea for crafting precursors and legendary weapons.
In order to craft a precursor you must complete the map and story mode. We get the Gift of Exploration and maybe we can get a Gift of Lore for the personal story or just pick the weapon from the end of the personal story. (I think the Gift of Lore should be for the crafting of the legendary) You also must complete each of the Temples and you can get an ascension from each temple or craft one, such as the one for Acolyte of Dwayna title. Then you could combine them in the mystic forge or add them to the weapon later. Now we have 3 things that must happen in order to get the precursor. Now you must craft an ascended weapon. If you want a great sword then craft an ascended greatsword. Now you can put these in the mystic forge or maybe make a new boss encounter where he guards a forge and you can combine the Gift of Exploration, The Gifts of ascension from the temples and both weapons or the weapon and Gift of Lore. Once you have the Precursor you can work on crafting the legendary. As well you can only craft a precursor for your class. so warriors can only craft a precursor for warriors and so on.
I think the legendary should be crafted from defeating all world bosses and getting ascensions from them and adding them to your weapons. (Maybe you cannot kill the next world boss without certain ascensions)Once beating all world bosses you must beat the story mode of every dungeon and get an ascension from each and add them to the precursor. Once all of that is complete you must add the Gift of Battle, Gift of Lore, and 100 Icy Rune Stones and the ascended precursor into the mystic forge to make the legendary. Once you have completed your legendary you can get an option to reset the map and story so that you can make another legendary on that character if you want, or you can just make another character.
I believe this will put an end to the crazy grind for t6 and precursors. This will also allow players to play the game and award them for it. Everything else will have its perks such as gear and if Anet decides to add other legendary items they can use the same system because it would be easy to incorporate, I think. You can also have the precursor change in looks as you add ascensions so that new skins can be added and it is another incentive for players to play the game. After all that is what Anet wants right? I know I want to be rewarded for playing the game and not grinding. The Karma, Gold and t6 grind get boring and I think that is why people are leaving the game.

Dungeon Mentors [Noob]

in Fractals, Dungeons & Raids

Posted by: Darkborne.8725

Darkborne.8725

Can I get an Invite, please? Thank you.

This is getting Ridiculous

in Fractals, Dungeons & Raids

Posted by: Darkborne.8725

Darkborne.8725

I think that going through a dungeon at the low levels is fine. So what if it is not a speed run. People need to sit back an relax and enjoy the game. If there are people that are not that great at running dungeons or just want to run to level toons join my guild. I can’t even get anyone to stay in my guild for more than a day before some elitist guild swipes them up with free giveaways. Which Anet could basically look at any other game to find better guild ideas… ironic, but if you can’t find a group let me know and I’ll help out. Oh, and I hope all the Black Lion Company prices drop for all of you 20 sec. dungeon elitist who ruin everything about the game.

Guild Calendar

in Suggestions

Posted by: Darkborne.8725

Darkborne.8725

I enjoy Guild Wars 2, but I think the game is less about the guild and more for personal expression. I believe that a guild calendar should be added to the game. It would help leaders keep players in the guild. Some people do not like going to a website to look at the guild’s events, and the guild message is not a great place for it. I believe adding a guild calendar ribbon in the guild window would make the game a lot more fun and user friendly.