Showing Posts For Dasair.4307:
This is all really useful info, thanks. :>
I might go ahead and try to jump in over the next few days, just to see what’s going on, and I’ll keep all this mentioned in mind. It’s good to know what the people with more experience in this sort of thing would actually want the less experienced ones to be doing, in order to help.
Oh, cool. That’s all pretty encouraging. Nevermind informative. :>
I appreciate the thought, Bailey, and thanks for the head’s up. haha
I’ve actually noticed some blue marked people around PvE maps… is that just someone who’s bought that ‘commander’ status, and shows up like that all the time (being in WvW, PvE, PvP, etc?), or is that a completely different thing? Possibly an unrelated question, but I’m curious. And also, is there a big party that people get invited to, or is it more like ‘follow the zerg’ kind of thing? It sounds a little bit like the latter, but just wondering, since parties are a lot easier to keep track of everyone in.
If you want to join WvW then by all means join the battle. Their is plenty for you to do solo, take camps etc. Or you can find a commander tag on the map and join or follow them. On my server their is a ts3 set up that any one from the server can hop into and be part of the action.
What server do you play on?
Haha, I’m getting more tempted when I have the time.
I play on Ferguson’s Crossing.
Edit: Judging by the leaderboards, apparently they aren’t… the best server for WvW as is.
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Thank you both. :>
I did some jumping around with portals yesterday, and it’s good to know the expectations involved there, haha.
I also browsed around the WvW forum some the other day, and I didn’t know that there were explicit threads for each server. That’s a good thing to know too. I’ll definitely check that out, and ask about the teamspeak also. It seems like it could be really fun, and even better if people are willing to help. :P
Thanks guys, both of these replies help.
Baladir, you said “Alot of the servers do have teamspeak or something and it doesn’t hurt to hear what they have to say.” Do you mean that the server itself has a public teamspeak channel somewhere, or is it more of a private, variable thing? Cause if there was a public spot that’s pretty cool, and I’d be curious where to find the info if that was the case.
And hah, if the dueling thing is happening, then I won’t worry so much. I’m not sure how I necessarily feel about that either, but it seems a lot more fair to jump in and try to play the actual WvW scenario, albeit being new / not in a guild and so on, instead of doing something else entirely.
I’m intending to read up on a lot of what’s on the forums and wiki about WvW before actually trying it, because I’d rather not be that guy that is screwing up all the battle plans out of sheer ignorance. (I’ll keep that supply thing in mind for sure.) I won’t know a lot until I try it, but I figured some more specific ‘common courtesy’ things to WvW might not be so explicitly stated, and difficult to just pick up without any friends in the know. Glad that it doesn’t seem there is anything more than the obvious. :>
Since class was mentioned, my main is a Mesmer, and I know that they have some particular abilities that are often considered useful, so there’s also that. I’ve picked up that portaling is a big one, but otherwise I don’t know much else off the top of my head. I’d really like to be useful for the team, just a matter of research and jumping in, I guess.
So, this might be a somewhat obvious question, but I’m fairly new to this game and none of my friends who play have touched any of the PvP features.
I’m curious, since there’s a ‘cap’ on the number of people who can jump in to these (at least with WvW, to my understanding) is there any way to tell if new players are welcome or unwelcome at certain times / in a certain place? I guess I’m mostly worried about a big guild or a large group of friends doing this organized thing (like with teamspeak or something of that nature),who only want people in there that would cooperate with their ~secret strategy~, and then me showing up and ruining everything not knowing what I’m doing. And possibly taking up a spot that another one of their group members might want.
I’m guessing there’s no way for them to ‘claim’ an entire session for themselves, but I was curious if there was any sort of unspoken, in-game ‘manners’ about this or not. At the same time, this worry may be ill-founded, because the caps might barely ever be filled. But I just don’t know.
What I do know is when / if I join one of these things, I’m going to be flailing around like an idiot for a while trying to figure out what’s going on. Haha.
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I like the on-foot exploration; finding new places has been one of the neat things about this game, but I’m fairly new to it. Mounts are cool, but in a game that is really about mobility and movement of a character, I can see where they would be a difficult implement.
For those who are yarping about the ‘realism’ of it. I say if there /were/ to be mounts, perhaps it should be realistic to an even higher degree. You can’t just pull a mount out of your butt anywhere, any time, to travel; nothing ‘summonable’. Instead, maybe you need to put a mount in a stable of some sort, and would go pick it up there if you want to keep it. Where you leave it is where it is. You aren’t allowed mounted in certain areas / terrain, because the mount won’t be having it. So you’ll need to dismount to fight with your weapons, go to certain areas, and so on, and if you don’t put the mount back into a stable when you log off, it stays where you left it and someone else can take it. It’d be sort of like a ‘pick up’ item. I’d imagine they could also be destroyed too, if they’re just left standing out somewhere. They could potentially be set on follow, if you just want to lead them around (anywhere they’re allowed / willing to go, of course, otherwise they’ll be left where they stop at their peril.) Possibly there could be an item, or just the ‘follow’ function that ‘assigns’ the mount to someone (so the mount’s floaty name denotes it belongs to a person), just so people know not to steal it, but if the person logs off without stabling it, the name gets removed, and it’s free game for anyone. Or the person could just ‘release’ it.
Not saying I’m for mounts being implemented, but if they were there, I’d think that’d be a neat way to do it. Offers restrictions on them, so a lot of the gripes are taken care of. Allows for the people who want to deal with all that mess to still have mounts. Makes them more ‘part of the world’, and not necessarily at all like WoW, because they’re ‘share-able’ and non-permanent so to speak. They could each have one or two different abilities, kind of like held items do now, and maybe be a useful (or useless, depending) thing in groups.
Just my 2 cents on this.
Pretty new player here, but I just saw the Tengu for the first time the other day, hearing a bit about their story, and immediately I was like ‘oh man, can I play one of those? That would be pretty sweet’.
I hope that they are allowed as something playable in the future, I know I’d have one.