Showing Posts For Daxia.1425:
I hope for a quick fix on the jumping exploits where players can enter Aldon and Lowlands by simply jumping inside. And it doesn’t matter what kind of tier it is. Today we lost a tier 3 tower thanks to this. Last night they entered our keep through the water. Though they didn’t took the keep they managed to destroy our defensive siege.
And please make some more WvWvW maps, these two are starting to get boring. Maybe make each borderland different, which means you only have to make 2 maps.
Thank you
(PS, i made two separate posts about this with pictures)
You can jump teleport into the Aldon tower. Just like with the still not fixed Lowland Keep you can bypass the gate and take over a lvl 3 tier tower with little effort.
Today Arborstone showed me this bug/glitch. Jump against the north wall where it meet the cliff, then teleport on the cliff. Mesmers and Thieves are good with this.
The red circle shows where to jump.
I hope this will be fixed soon, same with the glitch for the keep.
I like to report this issue where players can simply jump into the Lowland Keep without having to fight guards or tearing down a gate.
Simply go to the south wall at the water and jump to the little ridge, it’s circled red at the picture. Mesmers and Elementists are pretty handy with it.
We already got to deal with two useless watergates so please fix this fast.