Showing Posts For Deathicon.5341:
No map completion reward for Verdant Brink (thought 100% completed)
No map completion reward for Auric Basin (thought 100% completed)
Please give us an ETA when this will be fixed?
Same problem here, that looks broken.
- UI/Animations sometimes seem sluggish (slow) / " Out of tune with the world"
- Some Zones/Areas feel dark (like an extra filter/layer of black or gray)
- Lack of game completion (Such as at the lost shores, it would of been so much fun if the boat was traveling <— Stuff like that
Your UI animation problems seems to be related to performance, and I am not covering this in this thread. The dark areas you see is actually a rendering feature to simulate your eye iris changing with room illumination.
In this thread I will try to maintain a list of small annoying things that are true regardless of profession/level/preferences, that should have been fixed in the original game or upon release of said feature.
If you want to add your contribution of small annoying things, please feel free to reply to this post and I will update the list!
- Camera vertical position feels too close to the ground when looking at the horizon.
- Unable to preview items from the Trading Post window.
- Unable to filter back piece items in Trading Post.
- Crafting window doesn’t preserve its position when closed.
- Crafting window doesn’t preserve filters between sessions.
- Money looting text amount is not shown unless mouse hover.
- Unable to see underground map just like surface map; obstructed by fog.
- The Invite to Party option is not always available, even if player is not grouped.
- Badges of Honor are not currency, such as karma; possible to forget looting them.
- Losing food/potion boon when transported to next Fractal dungeon.
- Deposit/Withdraw money from bank doesn’t let you see how much you have.
- The list of items in the crafting window is sometimes not large enough; need to be resizeable.
- No filter in Trading Post for Heavy/Medium/Light armor.
- No collectible slots for newly added items, such as Karka Shells, etc.
- No way to track the last time a guild member was online/representing.
- Right-click both rotate camera and designate target, making for random mistargets.
(edited by Deathicon.5341)
Go revisit the Chantry of Secrets through the asura portal in Fort Trinity. Some people claim this helps.
Yup somehow that worked. I already had this POI, but apparently going back there fixed it. Thanks.
About an hour ago, I just got my 100% map completion. I thought there was a item reward with this, along with some sort of achievement completion? But nothing happened when I got my last point of interest. I triple verified, I have everything. It even says I have the “Been There, Done That” achievement completed and I even got the title. But I didn’t receive any item reward at all, any experience, nothing. And when I got it, it didn’t even ding the achievement completion, nothing happened. I opened a ticket and no answers so far…
I don’t know if anyone else has experienced this, but sometimes the game sound produce a really LOUD popping sound, to the point which hurt real bad my ears. It happens every time I play, but it is totally unpredictable. I would said it occurs every once in a while, average once per 30min. of play or so.
To me it seems like that audio thread responsible for filling the audio buffer is skipping a block or something. It really sounds like the buffer get either empty, or filled with garbage for a very narrow time span, producing this extremely annoying loud popping sound.
That makes me believe, if I configured the audio buffer size (from the audio settings menu of the game) that would go away, but it haven’t worked. It didn’t change anything.
This is the only game to ever have this issue, so I am 100% confident it is not an hardware issue. This problem has been there ever since beta.
My audio card: SoundBlaster X-Fi