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Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Deedy.5041

Deedy.5041

I loved the leveling process from 1 – 80. Hands down, best experience I’ve ever had leveling in an MMO.

Jumping Puzzles: Something I’ve been interested in since RIFT and quite enjoyed those too.

sPvP: Fun but repetitive. I’ve encountered very skilled players and I’ve encountered players that think standing there pressing a 1, 2 combo is going to win them the game.

WvWvW: fun but pointless really. Why does you world need these bonuses? To help you farm gear to sit around in Lions Arch looking classy? There is no further benefit than this.

Guilds + WvWvW: So you own a keep do you? Pointless. No benefit to the guild.

Dynamic events: Amazing! Good fun, Karma rewards need to be justified properly though.

End Game: Non-existant. There isn’t much to do once reaching 80.

I feel that whatever i do in this game has no cause, no consequence to others, no meaning. This game has the potential to be the best out there. The graphics make me all greasy with glee. The story adds a more interactive element to the game. The PvP system is to be adored.

You need proper gear tiers and some form of end game that a guild or body of well organized people can work towards. Currently players are hitting 80 and wondering what to do, where to go. I wasn’t aware of the lack of end game until i actually hit 80.

I don’t understand why GW2 and the dev team are avoiding tiered gear. Exotics are so easy to get and the only place they grant an advantage is dungeons and WvWvW (Which doesn’t really matter considering the zergfest). sPvP can remain the same but you should definitely have a proper gear system. It would keep me pushing towards a goal and interested in the game.