Showing Posts For Deft Dan.8016:

Traps stealth nerfed

in Ranger

Posted by: Deft Dan.8016

Deft Dan.8016

I’m pretty sure this was unintended since the skill descriptions haven’t been changed and trap potency also doesn’t work on them now.

Doesn’t matter if it was intended or not. We’re probably stuck with it for the next month or more.

It’s also becoming pretty common to see patch notes that say “Tooltip changed to correctly reflect ___________”

It does matter because minor patches and hotfixes can come along much more often than big patches such as this one. I understand that tooltips aren’t always accurate, however, the tooltips weren’t even touched in this case, they’re exactly the same as they were before.

Traps stealth nerfed

in Ranger

Posted by: Deft Dan.8016

Deft Dan.8016

I’m pretty sure this was unintended since the skill descriptions haven’t been changed and trap potency also doesn’t work on them now.

Reality check about the Thief.

in Thief

Posted by: Deft Dan.8016

Deft Dan.8016

I’m not doubting that your math is correct, however, I’m running with 2.7k armor and nearly 100% protection uptime in sPvP and still eating 9k backstabs with no, or little vulnerability applied to me. To me, this means something with the damage calculation is not working properly.

I am not sure he factored in Assassins signet, might stacks, or talents. Because he did not mention build. Also you are probably basing the “9k backstabs” off of the damage log and what it shows what you were killed is actually bugged half the time for instance it will show steal (mug), or Cloak and Dagger, or backstab the total damage received or the damage received from say the other 2

Ahh, thanks for the clarification. I didn’t realize that the damage log was bugged. It still shows steal, cloak and dagger, and backstab as separate entities though.

Reality check about the Thief.

in Thief

Posted by: Deft Dan.8016

Deft Dan.8016

I’m not doubting that your math is correct, however, I’m running with 2.7k armor and nearly 100% protection uptime in sPvP and still eating 9k backstabs with no, or little vulnerability applied to me. To me, this means something with the damage calculation is not working properly.