After reading the proposed changes for Dec 10th, I still think the root issue is not going to be addressed.
If the base design for the elementalist is to be a glass cannon, and we sure are glassy, then where is the cannon part? Is it really supposed to be through gimmicks like fiery rush+lighting flash or the “pve boss conjure” lighting hammer.
If you (devs) envision a more broader design balance for the elementalist than glass cannon… cool! But please, ease up the glass part.
IMHO the reliance in water and arcana traits comes from: “if you can’t outburst, then at least try to outlive through attrition”.
Just my two cents.