Showing Posts For Demerz.6194:
If the party had any brains they’d kicked you while you were crashed
The only close* equivalent is pwr/tough/crit dmg and using only 3 pieces of it, you don’t have to become a drama queen about it and rework YOUR ENTIRE build for 3 pieces. As for healing power builds, Anet learned their lesson and removed garbage stats since healing power scales SO BAD you would need at least 1000 healing power to make it viable. [barely] (ie: There’s a reason why almost all armor/accessories have power on them, it is not viable to run a full “healing” or “tank” build being next to useless, YOU MUST DO DAMAGE!)
The lack of game knowledge in this post can only be summarized into this:
/FacepalmCare to elaborate with actual evidence between 0-xx # of healing power?
Or make a case where I was wrong since it’s easy to say “you’re so wrong” when you don’t have the evidence to back it up.
Sorry, I don’t care to discuss things with people giving out evidence with, ‘’SO BAD’‘, and proves it with ’’MUST DO DAMAGE’’
But I will say this, if Anet wanted to remove garbage stats, why does then ‘’Seal of Khan-Ur’’ excist.
The only close* equivalent is pwr/tough/crit dmg and using only 3 pieces of it, you don’t have to become a drama queen about it and rework YOUR ENTIRE build for 3 pieces. As for healing power builds, Anet learned their lesson and removed garbage stats since healing power scales SO BAD you would need at least 1000 healing power to make it viable. [barely] (ie: There’s a reason why almost all armor/accessories have power on them, it is not viable to run a full “healing” or “tank” build being next to useless, YOU MUST DO DAMAGE!)
The lack of game knowledge in this post can only be summarized into this:
/Facepalm