Showing Posts For Densha.9740:

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Densha.9740

Densha.9740

Just played for a couple of hours with this on and it was a noticeable improvement. It would be insane not to push this out as an update for all players (and if it doesn’t get updated for everyone, let us keep our special shortcuts…).

What's the deal with Orr?

in Guild Wars 2 Discussion

Posted by: Densha.9740

Densha.9740

Regardless of lore and only focusing on the gameplay experience, Orr is the only area where I’ve gotten frustrated just trying to move around in the world. I’ve found only three ways to get around the map in these end-game zones and none are really ideal: 1) run to where you want to go, ignoring enemies (which is kind of silly lore-wise, right?), 2) stop and fight every single enemy in your path, taking forever to get to where you’re going, or 3) just find a zerg and follow it until it breaks up.

The problem with Orr is that there’s no breathing room to really take in the zone. I just feel like I’m either running around like an idiot with a trail of zombies following me or I’m killing a bunch of trash mobs just to get to a mithril node. I don’t much care about lore when it makes the end-game PvE experience so tedious.

(edited by Densha.9740)

My personal opinion: Leveling Is Disappointing Past Level 50

in Guild Wars 2 Discussion

Posted by: Densha.9740

Densha.9740

I think the mechanics of leveling are just as fun and engaging from level 1 to level 80. I do agree though that the ‘undead’ theme is incredibly uninteresting and highly unoriginal. I’m holding out hope that we move beyond zombies and dragons when this game gets expansions.

Spoiler alert: About the last quest..

in Personal Story

Posted by: Densha.9740

Densha.9740

I just got to the last quest and I’m really disappointed as well. It really shattered my perception of the game being about how you want to play. After 80 levels of epic solo quests, I have no idea why they thought they had to tie the final quest to a dungeon. Oh well, I guess the developers aren’t entirely free from that old MMO mindset.

Edit: It wouldn’t be so bad if they didn’t call it your “personal story” in all the hype/promotion while building your expectations over many hours and 80 levels.

(edited by Densha.9740)