Showing Posts For Desu Genesis.5940:
I really disliked Trahearne, basically what everyone else has said is what I’d say too
The destiny’s Edge Dungeons made it feel like I was a nobody helping them out in the dungeons, and our Mentor I’m surprised we didn’t have to fight them in the final mission (with an epic battle), because that would’ve made me a bit emotional
on ur minimap go towards the green dot
I think the problem though goes beyond just Gear. I think that there are obviously pros and cons to getting new gear, I personally like setting myself the target of getting new gear and achieving it. But also consider Runescape, getting gear isn’t really that huge a part of that game, there are so many other things to do – and nearly everything rewards you with something MEANINGFUL. Something worthwhile getting. Quests that give you new items, unlockable shortcuts, new ways to train skills, mini-games, there is just so much more on offer, so much more to do and get.
I think that is just the problem. Gw2 just seems a bit shallow in terms of content compared to it. In RS I am constantly doing something, aiming for something, and I enjoy that. I feel like whenever I log into Gw2 I just stand outside a bank and it seems loads of other people do that too.
I just don’t think Anet have got it right yet. I like the Living Story idea but I just don’t think they’ve got the balance right with content, it’s just not clicking for me.
It’s really hard to describe. It’s like, yeah, get your legendary weapon by all means, but what is there to do with it once you’ve got it? Once you’ve got the Legendary weapon, the only content available is the same content you farmed the get the Legendary in the first place.
I know what you’re saying Romeo, my biggest disappointment in gw2 is the lack of that sense of “epic” story i felt in gw1 or Lotro which i still play. There have been many poignant moments in Lotro (even after going through the epic several times) that brought tears to my eyes….i’ve felt no such a thing in gw2 except perhaps during my character creation and a few rare segments in the story chain.
I’ve never played RS but how long has it been out? I’m not certain but i’ve heard people mentioning it and it sounds as if it’s been around for a long while. You need to wait till gw2 ages to the same maturity then compare.
I remember gw1 had so much to do and there were still things i never managed to get around doing especially in pvp area. but i joined gw1 fairly late like 4 years after it was released so yea i didn’t know which way to turn, there was so much to do there.
I believe same thing will happen in gw2, but this is the price we to pay when starting out with a brand new MMO from release, which will always begin with much less content then a well-established game.I think most people do love the differences this game offers, so much so, they’re terribly impatient and hungry for more. People are bored b/c they enjoyed the refreshing new style of gw2 so much, they ate it up way too fast and want more of new, but meaningful things to do.
I for one would love to see some new maps open up. I enjoy the beautiful world Anet has created but after leveling x8 lvl 80’s and getting 100% world completion on all of them, even this beautiful world can get a bit stale. So i’m patiently waiting for some new maps to open up and can’t wait to see what magic Anet weaves in them. I’ll always love the core game as is ofc, but i think its time to expand my horizons and see what is happening in rest of Tyria.
Rs has technically been around since 1999, and GW2 is way better than that game, dont even get me started
I think the problem though goes beyond just Gear. I think that there are obviously pros and cons to getting new gear, I personally like setting myself the target of getting new gear and achieving it. But also consider Runescape, getting gear isn’t really that huge a part of that game, there are so many other things to do – and nearly everything rewards you with something MEANINGFUL. Something worthwhile getting. Quests that give you new items, unlockable shortcuts, new ways to train skills, mini-games, there is just so much more on offer, so much more to do and get.
I think that is just the problem. Gw2 just seems a bit shallow in terms of content compared to it. In RS I am constantly doing something, aiming for something, and I enjoy that. I feel like whenever I log into Gw2 I just stand outside a bank and it seems loads of other people do that too.
I just don’t think Anet have got it right yet. I like the Living Story idea but I just don’t think they’ve got the balance right with content, it’s just not clicking for me.
It’s really hard to describe. It’s like, yeah, get your legendary weapon by all means, but what is there to do with it once you’ve got it? Once you’ve got the Legendary weapon, the only content available is the same content you farmed the get the Legendary in the first place.
Sorry but Runescape only cares about xp/hr and dead content, lets hope GW2 never becomes like that
Hey guys, I’m from the Server Sea of Sorrows and I’m looking for a guild that:
->doesn’t have numerous amounts of people
->is patient at teaching me (and my girlfriend) about the various dungeons, and their paths
->doesn’t harass me 24/7 to get on their voice chat
->doesn’t respond with a copy and pasted guild recruitment message
->doesn’t mind if I end up not being as active within the next month or two (school)
->allows swearing and has generally a good sense of humor
->any level requirement
Either post here with member count, what you guys do etc, or message me ingame