Showing Posts For DevJD.5483:

Post patch build diversity is worse!

in PvP

Posted by: DevJD.5483

DevJD.5483

I hope Josh posts again… There are various posts about this and I believe the majority would agree. I would say keep the stat change and everything else… Just make it so we can swap between master traits and grandmaster traits etc. and have all lines available instead of the 3 perma locked lines.

Less build diversity

in WvW

Posted by: DevJD.5483

DevJD.5483

Yes, easier to balance; however this is wvw…or pve I guess. Not PvP, and that is why I do not agree. MMO’s should be about very in-depth customization etc… Not everyone running the same thing. I would hope anyways, I have so many hours on both GW2 and GW1 and I don’t like the direction Anet is heading with this.

Less build diversity

in WvW

Posted by: DevJD.5483

DevJD.5483

Yes, there’s a lot less build diversity. There’s significantly less combinations of traits that could be done now that you are restricted to 3 trait lines and each line has 9 total traits. I believe that the main reason for this trait update is to make it easier to balance.

Post patch build diversity is worse!

in PvP

Posted by: DevJD.5483

DevJD.5483

I agree that taking away starts from traits is awesome…but why can’t I put a master trait vs a grand master trait? Also, why perma lock 3trait lines and taking away a lot of hybrid builds and other possibilities…. While I think removing stats is great, the other changes in my opinion make many builds no longer possible.

Dev

Less build diversity

in WvW

Posted by: DevJD.5483

DevJD.5483

Is it just me or is there less diversity… I love the whole stat change that’s good, but why can’t I place a master trait instead of a grandmaster trait for example….and why perma lock 3 primary trait lines and basically nerf most hybrid builds ? I’ve been playing this game for a long time and I know a lot of people would agree that while taking stats away makes build diversity better, why take away everything else ?

Just a thought,

Dev

Condi Wars 2

in PvP

Posted by: DevJD.5483

DevJD.5483

If they wana fix condi, they should either un-do their broken patch that only helps pve players for some reason….. Or actually introduce a stat that is required for condi classes to function. If I run a power build I need power,precision,ferocity…..condi just needs condi lol. I didn’t care before but if your gunna buff stuff this much especially burning, something needs to change.

Please FIX Grenade Barrage asap

in PvP

Posted by: DevJD.5483

DevJD.5483

Its anets new updates, they want to fix everything that isint broken; therefore making it broken, then following up stating that they are now working on a fix. Its a never ending cycle…. Just ignore it like Anet ignores its veteran players

The burningreport

in PvP

Posted by: DevJD.5483

DevJD.5483

I saw this on another post lol 50k dmg.

Attachments:

Seeking clarification on the future of PvP

in PvP

Posted by: DevJD.5483

DevJD.5483

Its only strong because of broken burning damage that I have seen in posts do up to 50k damage….. And no tank builds arent very playable unless you are taking about 1 1/2 years ago.

I'm actually kinda enjoying this patch.

in PvP

Posted by: DevJD.5483

DevJD.5483

What are you a a burn guard or a nade engi?

Yep Burning is fine.

in PvP

Posted by: DevJD.5483

DevJD.5483

Lol nawww 50k DMG seems legit…along with Engi nades and mesmers.

Dueling etiquette in WvW

in WvW

Posted by: DevJD.5483

DevJD.5483

People should stop raging….yes SM is a ridiculous spot for a 1v1…. Go do it somewhere that make’s scense. To ppl saying 1v1 shiuldint even be in wvw is basically telling 80% of roamers they are useless….just stop, its called quality over quantity.

Best Roaming Server?

in WvW

Posted by: DevJD.5483

DevJD.5483

Personally I am satisfied with the switch to Crystal Desert because they have a lot of different timezone coverage and it almost* feels like its constant and not a desert. You will encounter some zergs but not as much as good roaming fights. That’s my experience with our somewhat recent guild switch [Night Krewe].

ETA on this grenade barrage fix?

in WvW

Posted by: DevJD.5483

DevJD.5483

Its anets new updates, they want to fix everything that isint broken; therefore making it broken, then following up stating that they are now working on a fix. Its a never ending cycle…. Just ignore it like Anet ignores its veteran players

What do you feel about your class in WvW

in WvW

Posted by: DevJD.5483

DevJD.5483

Its anets new updates, they want to fix everything that isint broken; therefore making it broken, then following up stating that they are now working on a fix. Its a never ending cycle…. Just ignore it like Anet ignores its veteran players

Condis more broken then i thought

in WvW

Posted by: DevJD.5483

DevJD.5483

Its anets new updates, they want to fix everything that isint broken; therefore making it broken, then following up stating that they are now working on a fix. Its a never ending cycle…. Just ignore it like Anet ignores its veteran players.

thank you anet... not really

in WvW

Posted by: DevJD.5483

DevJD.5483

I completely agree with the original post…however there are still pretty good power builds. Anet just like fixing things that aren’t broken; therefore making them broken. I disagree with everyone that keeps saying it gives more build variety…..not true after every patch of over 3000hrs gameplay I see everything being simplified……pretty soon Anet will take away everything you worked for and make everything PvP mode builds that you can just jump in and work towards nothing. That’s what I see from all these updates.

Edit : you can already see this with removal of guard stacks…taking away a Player mechanic they introduced. They Introduced it for people to put their time into making there character a little better with over 230wvw points (roughly) 150 hours as a roamer and just taking everything away that you worked for….soon they will be taking away legendary weapon status and ascended buffs because all the newbies don’t start with it….just wait and see… That’s the day I give up. Cmon Anet just cut to the chase and ban all your veteran players already. Every update you put out never goes towards people that actually keep playing the game anyway.

(edited by DevJD.5483)

Flying hacking golems -video proof attached

in WvW

Posted by: DevJD.5483

DevJD.5483

Seems legit, one of anets new updates.
#thief specialization

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

Stacks are needed period for roaming… It makes 2v1 much smoother unless you going against a 2ppl with massive Condi’s or something. If they have the stacks whatever its fair but either way 2500hp makes a huge difference when your server is dead half the time and your left trying to solo or just running havc groups. Thanks anet for making gvg’s a pain with the new stability change….then this hurts smaller groups trying to do anything in wvw. I posted my other reasons on page 6 but this is ridiculous…why fix something that isint broken.

This update once again hurts zerker builds….while AGAIN along with all the condi changes making condi classes even more OP…. I mean did you even even look at the PVP Leaderboards? Hmmmm I wonder why condi classes are all in top tier ….Anet solution- let’s keep nerfing power builds yaaaaaaaay.

To anyone who doesint agree just look up the stats and the leaderboards…I’m just giving facts here.

(edited by DevJD.5483)

Why did you stop WvWing?

in WvW

Posted by: DevJD.5483

DevJD.5483

Because of the recent guard buff being taken away. I won’t go into details I’ve already posted in that forum.

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

To reply to this I really liked your idea about how the developers should have done it more progressively. I only play warr and guard in wvw out of prefference. I do very well in wvw BUT my article is not about my personal performance in wvw. The big picture I am trying to paint here is that #1 when they introduced the buffs in the first place everyone complained. #2 after they did it was for character progression and people sunk time into investing in those lines and not the others. #3 They are literally taking away a character progression model THEY introduced. So imagine it took you 100hours to get those stacks because you really wanted them. Anet is taking your time and just throwing it away as if nothing happened. Its like…let’s say someone Figuratively makes 1$ per hour playing guildwars and they are working on a legendary skin or whatever the case may be. Anet erases what you worked for without even caring and takes your money away . I don’t care about the buff as much as I care about the levels. Yes I will get my points back granted but this is not just a debuff or an adjustment …to me a wvw player its like you deleted a legendary out of my inventory … If you are having issues against warrior in wvw try running full condi mesmer with OP confusion. It ticks off like 7k HP every time I even basic attack…lol

(edited by DevJD.5483)

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

@DevJD:
You might be roamer if you win your duels and cap some camps. But this is something that really isn’t that impressive. If you can’t contribute to your server than you might as well not be there. Yes your guild can make +5 supply. But you can also invest in +5 and then you have +10. It isn’t a concept too hard to grasp. But you said it yourself. You seem more worried about your personal performance in insignificant duels. If you really do not have use for any other WvW buff, then I am not sure what you actually do in WvW…

EDIT:
Oh, you’re a warrior. Lol. All right. The warrior is one of the profession, that really is in need of those buffs (sarcasm). Wow… really? This is pathetic.

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

This right here is the mentality that needs to go. Do you think a RR1-3 stood a chance against a RR10? Was that fair in any way? No, in a game where the players boast about being so skill-based, those same players will defend to the death every tiny advantage they can get over other players. Any way to passively make the odds skewed in their favor… -rolls eyes-

A RR3 stood a better chance against a RR10 than say my engineer without a food buff vs that condi necro with +40% condi duration. This aside, the fact is neither game is/was balanced around 1v1 and WvW(RvR) is never a balanced environment without the intervention of players to make it so.

The devs went about these guard killer/defense against guard abilities totally the wrong way, it should have been a sliding scale of HP’s, so 10 ranks each rank gaining you some HPs with the lower ranks garnering the most. Something like

rank1 +1000hps – 1% bonus
rank2 +500hps – 2% bonus
rank3 +250hps – 3% bonus
rank4 +150hps – 4% bonus
rank5 + 150 – 5% bonus
rank6 + 150 – affect enemy lords/supervisors
rank7 +100 – 7% bonus
rank8 + 100 – gain 50% endo after killing guard/lord/supervisor
rank9 + 50 – 10% bonus
rank10 + 50 – guard killer chest, chance at unique items/ascended items

This way even if you are only rank 3 you are still getting 1750 HPs from this ability and rank 5 is attainable for just 15 points. It still provides something for those at the high end to purchase. But they are seeing diminished returns compared to those just venturing into WvW.

Also as stated i could handle losing this if there was some kind of char progression in WvW, skins, titles, loot rewards overhauled, the achievement system fixed(although its been years so ive given up this happening about a year ago). Not everyone and everything about WvW is siege happy or has to revolve around siege, some people like scouting, some like roaming, some like small man/group action, some like open field fights and some are GvG oriented. Sure keep those siege related abilities for those that like them, im all for diversity.

I have about 8.5k badges, nothing to do with them, and about 4.6million karma, nothing to do with it, im drowning in dragonite/bloodstone/whatever the kitten the other kitten is that makes stars, nothing to do with it. I like how they added Mawdrey …….. for PvE’ers. A nice nod to the little shop of horrors tho.

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

We don’t care about the whatever +5 supply? what om going to spend 300lvls on something I can activate in guild for free. Yes roamers, meaning people that can successfully kill most people they encounter, Or solo capping. There ain’t nothing better then those buffs when taking camps and towers by yourself. Not to mention it actually makes or breaks most builds that people have spent time and money on. Its not unbalanced PVE scrubs come in WVW with full ascended and legendary’s cause they’ve been pressing 1,1,2,1,2,1,,1,1,1,1,2,1,1, the past 2 years and WVW players take MONTHS just to get a few gold to afford the food and maintenance oil, up-cost. Took so long to get a legendary and ascended gear as a WvW player, I had to buy most of the legendary.

Sorry i’m so mad at this new update i’m about to just quit the game soon,

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

So as a roamer, you never ram or cata a tower? You never have the need for +5 supply? You never need the ability to build/repair stuff faster or simply to survive better in enemy siege fire?

Even for roamers, there are several trait lines except Guard Killer and such, that still benefit you. And I am a roamer, so I dare say that I know from experience. Besides Guard Killer and Defense Against Guards will still benefit roamers with 5% dmg bonus and resistance. Maybe they will also buff those bonuses a bit up (or rescale it, so you end up with +/- 10%) to make them more significant.

Applied Fortitude and Strength to be removed

in WvW

Posted by: DevJD.5483

DevJD.5483

READ THIS ANET,

Your in-game “support ticket staff” advised me to post my message on the forum.

WOW nice update Anet, WvW is literally the only mode I play. I don’t care if I had to spend my points in those lines, they make WVW fun. They literally make or break a successful builds and now your completely ruining your own game. MANNN I literally SPENT HOURS AND HOURS putting time and money into this game and now you just TAKE AWAY what I worked towards for such a long time. Its nice to see that Anet likes taking things away from us that we have spent so many hours working towards. Thanks a lot guys. I didn’t mind the trait changes too much needless to say how many hours have been spent perfecting builds. I sunk so much money into this sinkhole all these new changes ESPECIALLY the guard buff’s that are needed for SUCCESSFUL power builds like most 80-90% of warrior’s and possibly thieve’s are just ruining everything. Anet is NERFING my warrior so much that ive probably spent about 2000 Hours on trying to constantly adjust to all these “stupid” adjustments over the years. Your making WvW un-playable and putting PVE aspects into it now? You just nerf and nerf and nerf until there’s nothing left.

Thanks for literally taking the possibly 100-150 hours it took to get those stacks from WvW and just ripping it out of my hands without even considering the amount of time that was put into that. Whats next are you going to take my legendary skins from me too?? Why not just cut the stats down on this skin I literally paid over 200$ dollars for since i’m not a PVE scrub, that might satisfy you?

Yeahhhhh did you ever consider that major PVE players already get a MAJOR advantage since they have so much gold pressing 1,1,1,1,1,,1,1,,1,2,1,2,1,21,,1,1 all day that they come into WvW with full ascended and full legendary etcc… SOOOO why unbalance me? It took so longggg to get full ascended as a WVW player. Man do you even play your own game to see the difference in gold ratio. When I see the developer tags in game from allll the hours ive played I just see you guys Idling around like your just waiting fo some gold seller to BAN…do you even read the comments on here????

HERES AN IDEA!! You can start putting de-buffs on bronze, silver, gold, mithrill and diamond ranks (if anyone is even there). Make it mainstream, all new players can get+5000vitality. if your bronze you have 25%debuff on all stats, if your silver you have to literally pay to get into a borderland and have a 50% debuff, if your gold you can only log into the game once per week and if your mithril or diamond why don’t you just bann them because their clearly zerg all your new players around, and making a bunch of babies that cant play, and that come complain on these forums of something they know nothing about, when they die outside the zerg.

I have NEVER posted something on any forum EVER but with the amount of time and money spent on this game ….What the heck Anet ?

Pi**ed off WvW player that is probably dropping this game along with a few good Havc WvW groups. I’m finished poring hundreds of dollars into this game.

Thanks Anet,

(edited by DevJD.5483)