Ferrets FTW!
(edited by Devastator.7428)
I didn’t want to delete this post, but the new training room makes this suggestion obsolete. The training room is way better lol
One of my favorite things about Guild Wars was that instead of Damage Meters there was a Master of Damage
I’m suggesting that the Master of Damage be brought back in an improved form in Guild Wars 2.
Even if the Master of Combat only monitors damage and DPS, he would still be worth adding imo. Ever since the launch of Guild Wars 2 I and I believe many others have always wanted a way to quickly and efficiently test our builds without having our target get killed by someone else, having to wait for npcs to respawn before we can even try to test our build, or just aimlessly killing npcs until we think our build is good enough because we have no real way to monitor our contribution to a fight.
(edited by Devastator.7428)
Instead of adding a DPS meter, they could just simply bring back the Master of Damage (http://wiki.guildwars.com/wiki/Master_of_damage). They could put him in the Hall of Monuments if getting attacked by multiple people wouldn’t work, or they could just put him in the mists.
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