Trapper’s Expertise Trait:
If a trap is over 600 range away from your character when triggered it will do its initial pulse of damage and then teleport to 600 range from your character to complete the rest of its effect.
A clarification on traps placed in clocktower for the bug testers. It is only the ground targeted traps that get thrown through the floor, if you’re not using the Trapper’s Expertise trait they work fine. Thrown traps encounter similar problems on other non-permanent terrain objects including moving airships and destructible terrain.