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[Guide] Mastering the D/D ele 7/15/13

in Elementalist

Posted by: Dexter.8650

Dexter.8650

@TGSlasher

Thanks for the comments.
I need to practice keeping up my buffs. Maintaining ~10-14 stacks of might is pretty standard, but keeping up the others is a bit tricky without the boon duration buffs. Will keep at it.

Does anyone know if Healing Ripple (Passive Water at 15) heals self?

@ChaosDoom

I agree. I was using S/D until moved to D/D at level 45. Pre 45 D/D feels lacking. Died too much for it to seem worth trying. But with S/D, going for air at all seems like a waste, except for the passives.

[Guide] Mastering the D/D ele 7/15/13

in Elementalist

Posted by: Dexter.8650

Dexter.8650

@daphoenix.4283
Thanks a bunch for the build. So disappointed to see that it will be nerfed after I just got fell in love with it!

Ele is my first char, and I always thought that mages were more or less glass cannons (typically in mmos). Getting my head around turning it into a tank really got me questioning the system, but it works. Swapped out all my power/pre gear 1/3 power/vit 1/3 tough/vit, 1/3 crit dmg/pre (still level 46, no access to the super gems and gear yet…) and its great.

My question is, how useful is condition removal in PVE/Leveling? I dont find myself with an awful number of conditions to warrant such heavy condition removal in the field. In dungeoning, Powerful Aura would be useful, but when out in the field leveling/soloing, I suppose 30 in water is overkill (min 15, depending on the below statement). Could be spend elsewhere, possibly in air: Arcane Lightning, Bolt to the Heart, or earth: Elemental Shielding, or Fire: Burning Precision or the like for added umph.

Also, does Healing Ripple heal yourself along with allies?

Cant wait for 60 for Evasive Arcana. Dodging constantly and being rewarded for that is awesome.

Thanks again for taking the time to post such a comprehensive build breakdown. Such a disappointment it could be torn to pieces.

(edited by Dexter.8650)