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[January] Getting stuck in the map/seeing map art issues?

in Bugs: Game, Forum, Website

Posted by: Dezziedc.4951

Dezziedc.4951

Not sure if this is the right place or not, but will put it here for the time being.

My video card is not the best for playing the game. All other aspects of the PC are high end – except for the video card. So as a result, I have to have alot of the settings on low to be able to play the game. I click on the setting “Auto-Detect” in order for the game to determine the best settings. As a result, environment setting is set to low. I noticed that when it is set to low, the game removes certain components of the environment (I assume to cater for the low end card and to ensure the game runs a bit smoother). I am OK with this however it seems to remove aspects of the terrain that are key to certain achievements. I have noticed that at various points around the game, it takes out terrain that is a requirement for you to jump and reach different points – mushrooms, rocks etc. One area I noticed on the weekend is the Coddler jumping puzzle. The picture shows what happens when I have environment settings on high and then low. If it wasn’t for a friend of mine jumping with me, I wouldn’t have noticed that some of the globes were missing – and would have assumed that this was impossible to achieve. I can change the setting of environment to high with little impact on the game play, however I assume that these key parts of the environment are not meant to be hidden as part of the low settings.

As it is I still can’t get it cause my eye-hand coordination is crap!!!

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Make stow pet permanent if required

in Ranger

Posted by: Dezziedc.4951

Dezziedc.4951

Yeah I don’t know if making the pet aggro less is the way to go. As Daisy said, it would gimp some of the specs and make it difficult for some to build damage and stay at range.

I have to agree though, if you stow the pet, it should be stowed irrespective. I only noticed this while doing jumping puzzles. For me, the pet gets in the way when trying to time jumps etc – he stands on ledges making it difficult to judge where to jump from at times. The problem is, as soon as you are taking damage from some mob/mechanic/extra big jump, out he comes again. Its more frustrating than anything.

It is just inconvenient to have to micro manage the pet ALL the time. I don’t how to fix it, but making the stow pet stay hidden irrespective of damage would be a good start. At least then it would mean the player would have to make a conscious decision to bring it out again.

Your Favorite Lines of Dialogue

in Audio

Posted by: Dezziedc.4951

Dezziedc.4951

I remember there was a hillarious conversation in Gendarran Fields between some bandits about letters which started from one claiming “X Marks the spot” before an event where they searched for treasure started.
Somebody uploaded the video on youtube but I never found it again, it was probably one of my favorite conversations due to the sheer comedy it had! (If anybody has the link of it, could you please post it here?)

And although not exactly audio, literally everyone should go to the Skritt IQ test subjects in Metrica Province and talk to them just from how funny it is.

Yes I remember the bandit one – there’s about 4 of them following the leader a little way behind him and they are talking between themselves and making little comments that are following the alphabet. The captain chimes in a couple of times and it ends with something like him saying “Shut up or I’ll eviscerate you”. One of the pirates whispers to the other “He said Eviscerate….”

I loved it – would love to find it again.

EDIT* – went for a bit of a look and found it – http://www.youtube.com/watch?v=YOVHzn7Rudc

(edited by Dezziedc.4951)