Showing Posts For Dignity.1389:
Anyone done the math on 5 points in discipline instead of strength, you get 5% more crit dmg that way. How does that add up incomparison to 50 more power and a % more dmg when endurance is not full?
Hey Nightshade nice vid man, <- deso player here.
I run the same build on my thief with a slight diffrence. 20pt acrobatic i’d change that to assassin reward. I found I get more healing from that.
Instead of bleed duration runes i use 6 piece runes of the undead. I found in pvp ppl often use a condition clear so bleeds don’t last that long anyway. With runes of the undead you gain a bit of defense and nice dmg on top of that. Only thing the setup is lacking is a real stun breaker.
This build works nicely in pve exploring aswell, I have yet to try it in dungeons.
Too bad there are so few sigil choices for weaps with this build. I run the corruption dmg on kill and geomancy. (when switching weaps it does bleed dmg but the animation is the same as the elementalist earth spike, i’ve had a few ppl waste dodge on that xD)
@kwolf Trust me spamming DB, or miss cnd and you will be out of initiative very quick, esp with steal on cd. I have no idea why your health is that low. Make sure you are in full carrion gear, jewelry, weapons, armor. With 20 points in acrobatics you should be sitting at 19k+ with no orb bonuses.
Yeah warrior ranged is totally bad, total lack of dmg etc.
On a more serious note: http://www.youtube.com/watch?feature=player_embedded&v=Ru_rXq2LYg0
Yes hes getting some big 21k crits on underleveld… still 21k this translates to 12-16k on avarage glass 80?
I think I will give this a go. Though i’d prolly use ruby orbs in the armor their cheap, and give solid hard stats. (could go emerald instead if you want more toughness)
Hmm so full berserker jewelry, and the power/tov/vitality from orr karma temples?
What runes in the armor ?
I often switch to rifle in dungeons because I too am an agro magnet.
Until recently I was with a group that had full exotics like me. Presumably also the propper trait specs. So the dmg the other members were doing was pretty much on par with mine. The result… aggro was spread evenly across the group.
All I can make out of this is, person that attacks first gets aggro.
“You do more dmg than other people – you get aggro”
Interesting i’ve been thinking of using a build like this http://en.gw2codex.com/build/20460-mouse-s-wvw-build
Intstead of the gs, using a sword/x