Showing Posts For Dog face.9253:

Adrenal Implant vs Natural Vigor

in Engineer

Posted by: Dog face.9253

Dog face.9253

So you think a grandmaster trait is just equal to a minor (and it just need 5 point!) is fine ? We really need some fix about our Adrenal Implant.

muitiple skills grenader in wvw

in Engineer

Posted by: Dog face.9253

Dog face.9253

build: http://intothemists.com/calc/?build=-VRw;2sPVg0u53UFx0;9;4T-9J917A;10;003-5;0SZ;4cV19cV19Z

In my opinion, to be survive as long as you can and keep pressure on your enemy is very good to your team. Grenade is definitely a good way to punish your enemy, no matter when your trying to throw them on a bunch of zerg or aoe the wall . Now grenade is more better at condition spamming, so I choose rampager amulet. Now you can give those zerg bleed/poison/blind/freeze and a lot of scary red circle in front of zerg marching. You don’t like that one fat Norn warrior? Just use magnet to pull him out and prybar on his face! That’s useful when you need to deal with ele on the wall try to land some meteorite on your head. You can always stack 6 might cause kit change from sigil of battle.

Aside the attack part, let’s look at the survive part. I use knight armor with Rune of the Adventure to give me condition dmg and an extra dodge when I swift to my med kit. BTW you can get perma swiftness and vigor. more dodge means less dmg you get.
I’ll use p/s for the awesome shield skill , aoe kd and 2s block. I an get more 3s block from my toolkit and 3s invulnerable from elixir s. Not to mention a free elixir s below 25% hp. You can even get protection when get a critical hit means less 33% dmg for 3s every 20s(consider you always get crit hit from your dear enemy).

Now you get 18.5k hp/2600 armor, 5s block , 6s invulnerable, nice aoe dmg and a good condition giver. Just take a omniberry ghost and go kick some zergs’ kitten in battle field.