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Citadel of Flame: Path 1 (the superweapon)

in Fractals, Dungeons & Raids

Posted by: Doodle.6127

Doodle.6127

I am having a hard time seeing how poison and quickness would help. When I look at that Youtube video, that’s not how it went for us. I think there might be a bug that sometimes causes him to be harder/easier than intended.

There is no bug mate, that video can be and has be repeated several times over allready (with different setups i might add, not always a mesmer or 2 thiefs for example)

we are a couple of guys that know what we are doing and we know the mechanics of the fight. We also use your traits and ability’s cleverly to reduce the effectiveness of the the boss and increase our damage output and survivability as a group. And the fact that we have well built toons

there is no secret magic command to doing this its just focusing on the job and getting it done

Citadel of Flame: Path 1 (the superweapon)

in Fractals, Dungeons & Raids

Posted by: Doodle.6127

Doodle.6127

Fay not sure what you mean about the ritual part the Effengy starts attacking you the moment he is attackable himself

there is no deadtime in between that. And we also did not have any necromancer.

Citadel of Flame: Path 1 (the superweapon)

in Fractals, Dungeons & Raids

Posted by: Doodle.6127

Doodle.6127

Mind pointing those out? When I google Gw2 Dungeons, you don’t want to know what comes up but I’m sure you have an idea heh

I once made the mistake of searching for fan-art of the charr. Needless to say, google images can be quite NSFW with no warning lol.
But no, I’m not going to point out the correct guides for this, at least not here in the first month of the game’s release. Part of exploration is finding and solving mysteries on your own.

Mossy –
I’m not a fan of things that super hurt with no real tell. I’ll look into the crystals drop rate and frequency, and their warm-up/falling warning.
I’m not about to say this fight was tested with all class/race variations (that would take way too long). We did however test it in the following conditions related to your concerns:
-No poison
-No quickness
-Natural level 75

There’s a balance that has to be made between crystal health and frequency/amount. There has been a lot of class fixes/changes these last few weeks, and it’s very possible something could have gone out of tune. I will investigate.

Robert, we did not kill any crystals