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Feedback: Guild Wars 2 Mac 64-Bit Client

in Account & Technical Support

Posted by: Dotori.4728

Dotori.4728

The 64-bit client doesn’t seem to have the config file that we used to reconfigure to get rid of the vram bottleneck. Is there a way to do it on the 64-bit one? The fps is significantly lower for me and I can’t seem to have it outperform the 32-bit one.

Playing as a mac user

in Account & Technical Support

Posted by: Dotori.4728

Dotori.4728

Hi guys,

Just wanted to ask how you guys are playing the game.
When I’m in bootcamp, things run smoothly on low-medium settings and looks fantastic using SweetFX reshade. However, after about an hour or two of gaming my laptop shuts down from overheating as it seems to strain my CPU. I tried lowering my maximum processor speed (currently at 50%) and it’s not affecting the performance at all, nor the frequency of the shutdowns.

Thus, I tried to go back to the cider-wrapped Mac client and the game runs okay (30 FPS ish and no overheating), but it feels like a completely different game due to the way it looks at the lowest settings (somehow looks worse than on windows version at the lowest settings). I was hoping the 64-bit version would be better, but I get 3-9 FPS in Tangled Depths.

So the question is, do you guys have any specific walkarounds with these issues? On what settings do you guys play, and on which platform? What can I do to either stop the mac from overheating or somehow increase the performance/visuals of the Mac client?

My specs:

Macbook Pro Retina 15" Mid-2012 x64 bit
Processor: Intel® Core™ i7-3720QM CPU @ 2.60GHz, 2601 Mhz, 4 Core(s), 8 Logical Processor(s)
8GB RAM
GPU: NVIDIA Geforce GT 650M