Game keeps semi crashing, video driver stops
in Account & Technical Support
Posted by: DragonXtwoX.3591
in Account & Technical Support
Posted by: DragonXtwoX.3591
Just GW2. I play a ton of games and do alot of 3d modeling without a single issue. The other day when I fired up GW2 there was a small update, and ever since this is happening. So I took the time to download the 32 bit version and try it. It to crashes.
Very odd.
Same issue here. Real bad this morning.
Brand new (3 week old) self built custom pc)
i7 5820x
gtx 980ti
32gb ddr4
Not my system cause I can play all my other games perfectly..
in Account & Technical Support
Posted by: DragonXtwoX.3591
Having issue since mini patch where my video driver quits working and recovers about every 15-30 seconds.
I have tried fullscreen, fullscreen windowed, native resolution and nothing is fixing this area.
Yes video card makes horrible buzzing which to me means something in the game is not optimized. Id say revert back to last good config of game files.
System Information
—————————
Time of this report: 4/26/2016, 09:13:53
Machine name: DESKTOP-RT2SP2C
Operating System: Windows 10 Pro 64-bit (10.0, Build 10586) (10586.th2_release_sec.160328-1908)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7885
BIOS: N.40
Processor: Intel® Core™ i7-5820K CPU @ 3.30GHz (12 CPUs), ~3.3GHz
Memory: 32768MB RAM
Available OS Memory: 32666MB RAM
Page File: 4895MB used, 32634MB available
Windows Dir: C:\WINDOWS
DirectX Version: 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 192 DPI (200 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.10586.0000 64bit Unicode
Display Devices
———————-
Card name: NVIDIA GeForce GTX 980 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 980 Ti
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_17C8&SUBSYS_19963842&REV_A1
Display Memory: 22380 MB
Dedicated Memory: 6047 MB
Shared Memory: 16333 MB
Current Mode: 1920 × 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: M220MV
Monitor Id: VIZ0062
Native Mode: 1920 × 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
Driver File Version: 10.18.0013.6472 (English)
Driver Version: 10.18.13.6472
DDI Version: 12
Feature Levels: 12.1,12.0,11.1,11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 2.0
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 3/21/2016 12:00:00 AM, 17369448 bytes
WHQL Logo’d: n/a
WHQL Date Stamp: n/a
Let me ask a question. How many hard core MMO players faithfully used a DPS meter in other MMO’s to help gear and stat your characters?
I know I use DPS meters in games that have them all the time. Its a great way to fine tune your build to put out the absolute best DPS and it makes you feel good when you see an increase after putting in hours of farming for that one upgrade you have been working towards for some time.
Even if the DPS meter was for your eyes only, thats fine. I know I have had fun with other players on seeing who can out DPS who but thats just for fun.
A DPS meter that all can see also helps with those players that feel they can go into an instance and just auto attack instead of learning good rotations. Players don’t want people see them being a carry and not giving their all.
This is all why I would like to see DPS meters of some sort built into GW2…
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