HoT - Custom Guild Ranks - Old Permissions
in Guild Wars 2: Heart of Thorns
Posted by: Dragonflame.1852
in Guild Wars 2: Heart of Thorns
Posted by: Dragonflame.1852
will there be separated ranks for inviting people and kicking people?
that would be awesome
because there are a lot of people i trust in inviting people . but don’t have the right judgement if something bad happens to kick someone . so please separate if possibleif not please tell us why!!
Totally agree with this. Splitting inviting/kicking will really help make things more secure for a guild and avoid bad things happening because of a conflict. You really don’t want to wake up to an empty guild as a guildleader.
Seems like a small change/addition that would make a world of a difference.
Agree with the opening post. There’s just some things lacking in the storyline. I was expecting so much more as well.
I really can’t understand how writers that created such an amazing piece of lore can create a personal storyline with so much flaws. The whole set up is great, but the execution is really lacking. And i’m saying this while i love this game, this is the best game i ever played. I’m just disappointed with the writing.
1. trahearne stealing all the thunder in your personal story
2. the fight with zaithan was rather disappointing. (especially after beating those plaguebringers)
3. after beating zaithan there were still plaguebringers flying around, didn’t seem like much changed.
4. we see nothing of the actual purifying of orr.
5. the home instance hardly changes, just a few npcs.
6. You get almost no reward for what you have done. ‘beating an elder dragon’.
Yes, i came here looking for a thread like this. I finished the whole story on my Sylvari thief and the home instance has been really bugging me.
All that i see added is a few npc’s, a white stag that i saved and 1 hylek frog(ikniu) that i helped during my lesser race quest. That’s all… nothing else.
One of the things that drew me in promotion video’s actually was the home instance, that changed during your personal storyline. Well, i can’t call this change… It’s actually a huge disappointment since i expected so much from this. And to me this really looks like an unfinished product, which i find sad and didn’t expect from a-net developers that i regard so highly. When you say you don’t ship until you’re done, actually do that. Home instances definitely aren’t done.
1. Make an overhaul to the small home instances like sylvari.
2. Make changes really visable! (like when you save the white stag, make him run around your building!) and when you help a lesser race like the hylek, add not 1 but at least 10 of them that walk around!
3. Make more adds to the home instance after finishing quests… i see like 3 changes in my COMPLETE personal storyline.. that’s it. Just a few people added…
4. Add room for achievements/trophies that you can put there.
5. Add player housing(we all want it! trust me!, i want to buy a house, decorate it by crafting furniture etc and upgrade it to a mansion or whatever!)
6. Make it into a place people want to go back to(add a special merchant or whatever). I didn’t look at my home instance anymore after i noticed nothing changed.
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