Not to be a total jerk here, but maybe just don’t do this event? If you don’t like it?
I have no interest in high-level Fractals, so I skip them. I don’t want to spend hours and hours in dungeons, so I avoid Arah Explorable.
I’m not a big MMO guy, I’ve only played the GW games, but I’m consistently surprised by people who seem to complain because they feel the need to do EVERYTHING. If you aren’t enjoying being a completionist, stop being a completionist!
The problem with this reasoning is that you can apply it to anything. Don’t like the dome in queen’s gauntlet? oh well the content just isn’t for you. Think dredge fractal is way too long and tedious? oh well the content just isn’t for you. Yes not everything is for me, and I can accept that. I would just like the content to be well designed. At the moment Teq is not that well designed. Do the new mechanics add fun? Yes it’s much more fun now that you don’t just sit around and hit abilities randomly. However, what isn’t fun is having your success dictated by 6 random people.
I’m not exactly sure yet if any event that has the success of 100+ people decided by a very small minority is all that good of an idea, but there are much better ways to implement something like that. For example, you could create a jumping puzzle that has something important at the end for the fight. Those who are good at jumping can do this and those who aren’t can fight the boss or protect the jumpers. This kind of mechanic self selects for success whereas the turrets randomly select people who may not understand the mechanics of the fight or, at worst, are griefers.
Players who are raising these concerns about Teq and other events are not just whining that “content isn’t for them.” They are evaluating the new content and telling the devs what about the event works for them and doesn’t work. Sure, maybe for some of them the content isn’t for them and they will just never enjoy sab because they don’t like jumping puzzles. Still, many are simply saying that there are parts of this content that get in the way of enjoyment of that content for them. That is called constructive criticism, even if it isn’t displayed in a very constructive manner. Some may enjoy jumping puzzles but not like sab world 2 because it is very long and frustrating. That is a valid complaint, even if you enjoyed world 2. You can think about their points, consider if what they are saying is due to them not liking the core idea of the content or an extraneous part that is not well designed. Or you could just lazily say that the “content is not for you.”
Disagreeing with criticism is fine, disregarding criticism because it is criticism is not, however. So please, stop saying “content is not for you” just because someone dared to say that they did not enjoy how the content was designed.