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Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Durgason.2873

Durgason.2873

At first i was a bit discusted that only 1 slot was given accountwide for 700 gems. I have so many things i switch around using the bank over all my toons, and i bought several unlimited tools because the switching of those was to inconvenient using the bank. With a maximum of 5 slots non of those problems will be solved.

Reading trough the posts and expanding my view, I had to realise i was a bit shortsighted, and it is a reasonal amount.

If you plan it out you actually save out a lot of money. If you didn’t do like me and bought multiple unlimited harvesting tools and multiple unlimeted salvage tools, it can save you quite a few gems. But even if you did it still is an extremly usefull thing to have. The unlimeted bank access or airship passes are the best examples, but mawdry, star of transference ect can also be usefull to have them shared…

Many people however are mad cause with 5 its simply not enough to share everything across. Except perhaps with the bank access, and even then other methods might be more convenient. Not everyone is organised enough to have access to the required items all the time. And that can be solved too if you expand the idea of account sharing bags. Here are some i would buy or see other people buying (if the gem price is reasonable).

1. a keyring:
With HoT a lot of diffrent types of “keys” got introduced, in addition to the already existing ones. Out of my head we now have:
-fractal key, exalted key, chak acid, machette, crowbar
-bandit key (+the extend version of this one), zepherite key.
Thats 7 slots i would like to see on all my toons.
I would make it as the wallet and adds all key items to this “ring”.

2. Travel bag
this comes with 2 sides
A. some sort of wallet where you can store all kind of:
- gemstore-boosters (karma booster, xp booster, wvw booster, birthday booster,…)
- potions against: undead, dredge, inquest,… (the utility things against certain races) – limit them to one stack only
B. a picknick basket: with 4 slots to store food/non anti-race utility boosters.
Why only so few: there are so many kinds of food, and if you use them, it usually requires some type of build so doesn’t fit all characters anyway.
Why the split up of potions against a race and the other ones. Potions against a race are usually underused. I trow them away/sell them when i find them cause by the time they might be usefull, i needed the space for something else. For those i did save (undead and aetherblades), i have to pick em up from my bank. Wich i often forget, or forget to put them back. The other ones are more build dependant.

3. The siege belt:
Provides storage of wvw/eotm siege equipment. Only visible when you are in those maps (location can be set by user or on top of inventory).
I’m not entirely positive if guild siege should be available in those. Limit them to one stack only.

4. Equipment bag:
Slots where you could store weapons/armor. This makes crafting equipment accross characters intresting. Having a legedary sitting inthere would be awesome. I don’t know how many should reside inthere. Keeping in mind balancing, it should depend on the rarity of the item. As soon as you get to ascended and legendary, the amound should be restricted by a lot.

Pricing of the mentioned bags should not be the same. Especially the siege belt that gives a competitive advantage, should be more available then the other ones.

Lost Shores "Solution" Who Still Misses Out?

in Guild Wars 2 Discussion

Posted by: Durgason.2873

Durgason.2873

I wonder too what they will do. I got disconnected far into the event, but not yet on the final battle. I spend the next hour and a half connecting (or at least trying) but never got further then the character screan. I know a lot of my guilds are in this situation. I am sure its not the connection, cause my brother was at my house and was able to finish.
====sidenote===
A one time event of 2 hours simply isn’t a good way to spread load a online platform. If you want to make it unique, make it so players can only receive a reward once, or have an instance of “before” and after running for a certain period of time. This gives people in other time zones the opportunity to participate when it fits them best, it will spread the load more on servers (still will be lagging, but not so much disconnects), and you still have a unique, world changing event