Showing Posts For Duriax Arkaias.1872:
Hmm impressive! As for the WvW adaptation for it, I’m sorta thinking of doing D/D – P/D. While the PvP build you presented looks really good on 1v1, it sorta makes me wonder of 1vX in which case altering the ultility slot trading out Devourer venom for Skale venom since the opponent(s) will be very mobile, D/D’s CnD to go stealth stack might then some more with other venoms, and close in with rapid fire from p/d stealth, which shuold be able to apply all the stacked venoms should they hit.
Very good build to start from!
I know this may be a hassle to ask about venom builds since the majority of thieves being played rely on controlling your opponent or go stealth and backstab them fast, but i am very curious as to how a venom build would fare in WvW. As far as i can tell (and done, which is little) it’s about outlasting your opponent while the condis does its work, and move in to reapply or reinforce the poisons for the final kill. Anyone willing to experiment/build a Venom build?
After putting many hours into my thief, I decided to change things up a bit by playing warrior. while I disliked the fact the sword is the condi weapon, I aim on looking to make a blademaster build, S/S and GS with the rifle as an alternate weapon for ranged attacks. Any suggestions?
(I know its all about the playstyle but I want to hear from people commenting about their playstyle and their builds.)
While the ability to dual-wield weapons is indeed a good feature, but what’s the point of it when your main hand weapon is the only one swinging? I can see the point of it when the character is dual-wielding different type of weapons like S/D, S/P, M/A, e.t.c. but what of the ones dual-wielding the same type of weapon (S/S, D/D, A/A, P/P)? I would like to see both weapons in the attack animation and skills, especially the warrior’s sword burst skill.