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Server transfers and the effects on WVW [merged]

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Posted by: Dutch Lion.1039

Dutch Lion.1039

If transfers would be locked we will not have JQ as the new HoD because the guilds that mattered are already leaving JQ. HoD’s implosion seems to be rippling to other servers now destroying WvW for everyone.

With free transfers you get band wagoners and with that you get the leading guilds leaving. At some point too many players will no longer just transfer but just quit entirely. Domination is not fun but being on a dying server which used to dominate is not fun either. I fear JQ and some other servers are toast. Free transfers don’t work with WvW and I believe one week matches don’t work either with players giving up once their server is behind. Heck, right now, thanks to players who jumped ship to JQ and players leaving the servers we are up against WvW is not even fun anymore during the weekend. I don’t believe for a minute that ArenaNet is not seeing this really bad trend with a big part of the game becoming useless unfun for too many players with the possibility of players even leaving.

I think that closing free transfers will not solve much currently. I believe the harm has already been done and the only way to fix some of the mess is by restricting transfers while restarting the ranking system from zero with some necessary server mergers.

And no, we don’t need to make it easier for guilds to leave their servers behind because currently leading guilds already leave way too easily. Most players in WvW are followers and if leaders leave you will have to start all over again. Many people may have moved to JQ but too many early members are also jumping ship because of the increased queues. There is no unwillingness to move. The opposite seems to be true currently.

Night Capping and YOU

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Posted by: Dutch Lion.1039

Dutch Lion.1039

@ Konrad Curze

Your “solution” would be very bad for the game. Why should players be punished for playing on a different continent when they have been able to do so for years in every other MMO? I play on the US servers for a good reason and if I would be forced to play elsewhere I would quit playing the game completely. I am not going to play this game all by myself, thank you. I happen to have many American friends. Or how about expats living in Europe? Should they be forced to play in Europe and not on the American servers with their friends? Merging the American and EU servers isn’t an option either because in all honesty I think EU servers in MMOs have become so common because the European Union requires companies to operate in the EU if they even want to do business in the EU.

Creating new Asian/SEA region servers solves nothing. You will now have players in every region who don’t have 9 till 5 jobs who now have even less people to play with and against in WvW at the time they can play.

I have noticed that many of the solutions in this thread punish the players who simply don’t play during prime time. Other solutions lead to the player base telling you to log out of WvW because you are affecting the score negatively (when you have more players than the other server).

And sorry but this not a problem that was somehow created by ArenaNet. It is not their fault if only a few servers have players during off peak hours on. We all choose what server to play on and thus it is absolutely a problem we created. Although I wouldn’t really call it a problem. I think players themselves are a problem because they can’t deal with having way less points than the number one. Yes, it can be called demoralizing but a lot of players make it worse by giving up. ArenaNet can’t solve the issue of people giving up without completely removing the point system. And I absolutely believe the last thing they should do is remove the point system. I have no interest in this game becoming DAoC’s RvR 2.0 with there being absolutely no point in taking objectives.

Another issue addressed in here by AN is the prospect of making WvW more rewarding to players. The last thing I want to see is killing players becoming more important than taking or defending objectives. WvW isn’t just PvP or it would have been called PvP instead.

The only current solution I can agree with is making matches shorter again. Although I must say I can’t see that working for long either. A different match every day or slightly longer will make people leave just as well.

And how should AN be determining which server is better? Sorry but I have to disagree with this system being bad because lower pop servers could possibly have better players. You can’t make a system around that. And it just sounds to me that some people want a more fair system when a war simply isn’t fair. You can’t make a system which takes all issues into account without it destroying WvW completely if you end up giving more points to your server by not logging in at all.