I’m a pretty new player and recently found AB to have quite a fun meta with really good rewards just from the 5 ball chests (forgot what they’re called). 5 guaranteed rares alone + rest of the goodies, the meta progression bouncing chests (like 4-5 of them at least?) is a lot of loot for one not particularly difficult event, not to mention quite fun.
Finding out about the multi-loot yesterday i was totally shocked. This is definitely not working as intended and being able to loot at least 4-5 times of something that was already very rewarding by itself is downright broken!
For comparisons sake, doing Tequatl or triple wurm is far less rewarding and the cooldown is longer and only able to grab giant chest once a day. Farming Geodes in Dry Tops is extremely slow and some of the events are actually hard (sandstorm giant 1shots, stupid frog knocking you off the little platform). Even Fractals are behind after the dailies are done.
The simple solution here is to allow only looting of the instance you’ve personally participated and completed in. This is a FIX to this borderline exploit, there really shouldn’t be much discussion about it. Besides, opening bags and boxes and managing inventory for 1 event is already annoying by itself, i can’t imagine how much time people have to spend for 4-5 lootings worth of bags and stuff lol…
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