#Believegate
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#Believegate
In wvw a lot of the times the class needs to be spec’d for group play, not 1v1. Most classes have better group play than others. I think thief, ranger, mesmer and engineer are better fighting 1v1 or smaller numbers but I don’t think they’re extremely useful in zerg fighting (unless you are Mesmer portal bombing, etc.) which all T1 is. BUT they are extremely useful to group comp and scouting.
#Believegate
I know that lately, forums have been all about Blackgate accusing Iron running away from fights but what about…
Blackgate groups (40+) running away or porting out during NA prime.
Whenever we’d encounter a BG group between objectives, they’d either rush back into their tower or port out. Even when we didn’t have a fatty zerg.
The only times they’d engage us is whenever we’re making a push for an objective or when their entire map zone is present.
I understand that it’s a “tactical retreat” and that we may have a fatty zerg at times(usually 35 people), but why keep the pressure on one guild?
What I’m trying to say is, everyone’s guilty of running away or avoiding fights at some point in time. Don’t grind on one guild.
(Notice how I haven’t mentioned a BG guild? Blackgate Borderlands. NA prime. You know who you are.)
When you run two groups, there are two objectives on the map we have to respond to, sometimes you’re not the most important one. Shocker.
#Believegate