Showing Posts For Echo Shot.6479:

Mini/Finisher Suggestion

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

Just had a great discussion with a user name along the lines of care bear…. I would pay for a finisher/mini that used rainbows, a care bear or llama or a some form of GW2 mascot that when you down your opponent, the carebear/llama or other mascot would have a vial of salt in hand and sprinkle it on the downed opponent. Or have a legendary or graphical effect where a trail of salt flows from your eyes as you move.

In-Game Polling

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

I did a search and didn’t see a topic on this elsewhere, maybe I don’t know how to search? Anyways, map chat in Heart of the Mists brought up how Team Queues were removed after player polling on the forums, and I thought not everyone goes to the forums so I thought of a solution:
Have ANET poll players via in-game mail. Each account when logged on could receive a poll via mail on things like whether to remove Team queue and that way more people would be included.
Maybe even offer incentives such kitten silver for completing the poll. A few problems I do see though is people could have multiple accounts, or people could just fill the poll mindlessly for the reward (I guess no incentive then?).
What do you all think? I think it’d be a cool way to interact while in-game, in a breaking-the-fourth wall fashion.

GW1 Plagiarized?

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

Alright, just FYI, please also check out the short guide, it contains more insight into more skill names and even mechanics. And following up to Stand the Wall looking at videos, I looked at two youtube videos as well, and it seems they really lifted GW1 mechanics, such as knock downs, bleeding, crippled, hexes, enchanments, etc. etc. Of course again, you could defend the game saying these are all common elements in other games, and I agree, and in fact I don’t mind playing a tactical-turn based game using GW1 mechanics, however if it’s a question of plagiarism it’s still left up in the air. Thanks all for taking a look at the screenshot. (Just don’t beat the screenshot to death anymore)

GW1 Plagiarized?

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

Haha thanks Healix, I guess it does help to read:

“Gameplay in the Storm Guard can be described as a mixture of XCOM, FTL and Guild Wars. It is divided into three layers: the strategy layer, the exploration layer and the combat layer. You, Lord Commander, are in charge of the order and must lead it during these dark times.”

While this does allay a lot of worry, I still wonder if the mechanics they used were simply just copied from GW1, but I have no way of verifying this.

Thanks Leon for the link, I did submit a ticket,
Thanks Nick for the additional examples, they really do help give better contextual info.,
and good points Angelica, as I do feel Dwayna would be a unique GW1 god, but again, no way of verifying if they used Dwayna’s kiss in game…although I highly doubt it given how they have multiple classes across different races.

(edited by Echo Shot.6479)

GW1 Plagiarized?

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

Would you mind listing that skill, or were you just being not literal?

I’m not too familiar with western games but I felt things like life bond and using hexes and enchantments and adrenaline and the description of some of the classes seemed all too familiar to something I felt unique to GW1, but yes it’s not like there’s never been a “Ranger” or an “elementalist” or a “Fireball” or even a adrenaline mechanic. Again, as the OP I’m relying on more experienced players who have more knowledge…esp. those who’ve bought both games and can compare…

GW1 Plagiarized?

in Guild Wars 2 Discussion

Posted by: Echo Shot.6479

Echo Shot.6479

I’ll try to keep this short and simple, sorry if I’m breaking any forum rules, I do not post often.

While browsing steam for some tactical turn-based games, I came across “The Storm Guard: Darkness is coming”. Their fourth screenshot as shown on the store page shows the skill set of a class known as healer. Upon further looking at the picture, attached below, I noticed that all of the skills listed are GW1 monk skills (except for “heal”), as well as the usage of the term protection and enchantment. Maybe I’m reading too much into it and the developers of this game are in their rights to use the same skill names, but isn’t this a form of plagiarism? I’m not too familiar with Western fantasy games but “life bond, infuse health, and protective spirit” is just too unique to me compared to the ubiquitous “Fireball” skill. Could someone who has that game verify if that game has other skill names that are the same from GW1?

I didn’t know what action I should’ve taken that would’ve been deemed appropriate or if I should’ve posted here in this forum section, but I really do love GW1 and its uniqueness, and a part of GW1’s charm was how they approached combat with their skills, so I was a uncomfortable seeing ANET’s monk skills so blatantly copied. However, it also isn’t my intent to go after Bitmen studios. I’m sure some of you might be thinking, oh a narc. A totally legitimate sentiment, but please keep comments constructive: as if you’re in class debating on something controversial.

PS: not a lot to comb over in the community hub but I did find this short guide.
http://steamcommunity.com/sharedfiles/filedetails/?id=765277370
Upon reading it closely, there’s more familiar gw1 elements such as “lead strike, off hand, finishing blow” along with other skill names such as bull’s charge…again, if anyone has the game and is familiar with GW1 skill names, or would care to double check it against the GW1 wiki, please share.

Imitation is the sincerest form of flattery!

TLDR: could someone please verify if this game is using skill names from GW1?

Attachments:

(edited by Echo Shot.6479)

Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: Echo Shot.6479

Echo Shot.6479

I HAD this issue as well, 50/50 here.

Relog into your gw1 account, hit the HoM real quick and then leave it, log out, log back into gw2—I got all my HoM stuff back instantly.

Got my stuff back, thanks Punkunicorn. One thing to add though, travel back to your HoM in GW2. Only then did I get my titles.

Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: Echo Shot.6479

Echo Shot.6479

To check your hom points try to constantly refresh or use a different browser, It’s unreliable atm.

Instant "God Walking Amongst Mere Mortals"

in Bugs: Game, Forum, Website

Posted by: Echo Shot.6479

Echo Shot.6479

Same thing, happened 5 minutes into logging in, I’ve never had this mail before nor have I ever had GWAMM title in gw1 or 2. Does anyone know of a fix?

Not a fan of Berserk as it stands

in Warrior

Posted by: Echo Shot.6479

Echo Shot.6479

Suggestion: maybe redo scorched earth (longbow primal burst skill)? It’s too linear and you won’t really hit anything in pve or pvp imo. Kinda like how the necro scepter skill grasping hands got changed from being a linear aoe to a circle aoe.

NPCs sticking out from the building windows

in Suggestions

Posted by: Echo Shot.6479

Echo Shot.6479

I like to hang out in DR a lot and I notice the buildings (the houses I wish I could go into and explore) while nice to look at aren’t as lively. Maybe have some npcs sticking out of the window and interact with other npcs on the ground? Or have a timer where npcs will walk out and open the window and do something etc.?

Is it too hard? Respect the awesome work

in Super Adventure Box: Back to School

Posted by: Echo Shot.6479

Echo Shot.6479

Yeah…W2 Z2 is doable, I got to the gong, but using up 35 lives to learn trial and error via insta death is a pain…almost as if something is pushing me to buy that infinite coin…cough cough. Now when I’m out of continue coins..it’ll be 2 lives if I don’t use any baubles to buy more…whatever happened to the starter 5 lives from the first sab update? >_<

For when your PC loses power

in Suggestions

Posted by: Echo Shot.6479

Echo Shot.6479

So I was killing Scarlet Briar, at the 1:00min mark we have her down to past 50% of her health, and all of a sudden my computer dies. Frustrating as it was, I was hoping when I log back into the map, I’d get the reward for the effort I put in. Sadly, it did not happen. So I was wondering what do you guys think about a compensation system or a recovery system so that when players somehow disconnect, when they log back in they’ll get credit for what they’ve done?