Showing Posts For Eiax.1702:

Guild WvW running

in Ranger

Posted by: Eiax.1702

Eiax.1702

I switch between both eagle eye and piercing arrows, if against a large group, I’d go for piercing, more hits, more use to the team, if defending an area, roaming or picking off single targets eagle eye. To me there seems to be a significant range increase from eagle eye meaning more range for max damage

Guild WvW running

in Ranger

Posted by: Eiax.1702

Eiax.1702

If you’re running that build and expecting to stay alive you’ll want to keep out of the fray and just wreck kiting around the melee battle. You’ll be downed in seconds if you try and join in melee as you won’t have enough survivability against more than a 1v2. The build is good, just going to need to think more about your positioning. Of your guild demands you need to join them in melee then you’ll have to change your build for more toughness and/or vitality. I run 6/6/0/2/0 for the extra power from the first vitality trait, also feel with toughness either go big or go home. But again,kiting round at max range, most people won’t attack you and you can easily cause insane damage just using barrage and keeping at max range don’t give up on the build just try not to melee against groups! Hope this is helpful to you!

Game Updates: Profession Balance, Bug-fixes

in Guild Wars 2 Discussion

Posted by: Eiax.1702

Eiax.1702

Ranger:
Pets are dying a lot quicker than usual after the patch unless one puts a lot of points into BM. As well as this, their skills seem to be activating the same way as before, so a delay the wolf’s “howl” skill etc, meaning when one really needs it, it doesn’t activate. May have read the patch notes wrong but i thought that sort of thing was supposed to be being fixed?