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@josh: Why 'Fast Hands' is not baseline?

in Warrior

Posted by: Eiland.1405

Eiland.1405

Can you please explain why the trait ‘Fast Hand’(reduce weapon swap to 5sec) is not baseline?
I think I speak for everyone on this forum or even all warrior players by saying that we would really appreciate a developers response on this matter.

How is the most defining skill for the warrior profession is not baseline? thus forcing every viable build to take the Discipline trait line and limiting the class build diversity.
How come it is less ‘baseline’ then Mesmer’s ‘Illusionary Persona’ (“Using any shatter skill now creates the shatter effect on you as well”) which was only necessary for shatter builds while they also have clone builds and phantasm builds?

Thank you

Dry Leaves

(edited by Eiland.1405)