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[Mesmer Theory Build]Shatter Condition Swarm

in Mesmer

Posted by: Eile.7698

Eile.7698

Thanks for the link, I’ll take a gander at it. Out of curiosity, would this build benefit more if I used runes dedicated to condition damage or power? Reason I’m asking is that I’m currently eyeing on the Rune of Adventure along side with either Rune of Nightmare, Rune of Grenth/Balthazar, and Rune of Mesmer.

(edited by Eile.7698)

[Mesmer Theory Build]Shatter Condition Swarm

in Mesmer

Posted by: Eile.7698

Eile.7698

http://gw2skills.net/editor/?vhAQRAsc7enknBNqhdoBufCUrhFcj6cGmtarMASgfpOWv1cF-TZRHABDcEA0Z/hlLDIwJBAgHAAA

So I’ve been playing around with ideas on a potential Chrono Build. Thing is that, I’m not 100% certain that it’ll work in sPvP, WvW, or PvE. The idea of this build is to:
1. Swarm the field with illusions and phantasm
2. Shatter the illusions/clones dealing damage while inflicting various conditions.
3. Recycle the illusions/clones for a second shatter.
4. Rinse and repeat with using alacrity and reduced cool down time to swarm the field with illusions/clones while inflicting conditions on the enemy.

I only have a few questions.

1. Is the -20% on weapon swap for the Rune of the Warrior a flat cool down reduction for all skills?
2. Would this be viable (sPvP, WvW, or PvE wise)?
3. What needs to change for it to be ideal for usage?