Showing Posts For Eincrou.7238:
@Eincrou: same thing. Change your encoding setting to use 1.
See how it’s 12% now?
GW2 is a very single-threaded application. Look at more detailed usage in something like ProcessExplorer.
You said, “No thread on your system will ever be shown as using more than 12% according to task manager.”
This is what I was responding to: the claim that Task Manager will will never report more than 12% for any thread. Clearly, threads can report for more than 12%, but now I understand that you meant to say this only about single-threaded applications.
With respect to the Guild Wars 2 process, I am running it in the background right now and the All CPU Meter gadget reports Core 1 at 85% usage, with ~23% usage overall (I have several other programs open at the moment). Windows Task Manager shows the “Gw2.exe *32” thread fluctuating between 15-22%.
I have included a screenshot of this. GW2 is running minimized. Ignore the wrong clock speed reported by All CPU Meter. I have CPU-Z up to show the real clock speed.
When I go back into the game, CPU usage jumps on several ‘cores’. Windows Task Manager reports usage on the “Gw2.exe” process around 30% on average, but I’ve seen it as high as 45%. I had to change the game to fullscreen windowed to capture the second screenshot.
Deltaconnected is incorrect about Windows Task Manager’s CPU usage reporting.
I have an i7-930 @3.8GHz and I beat the hell out of it regularly with video encoding that uses all eight ‘cores’ at 100%.
I usually use a gadget called All CPU Meter to monitor my CPU and memory usage, but Task Manager properly reports 100% CPU usage when it should.