I am not going to pretend I am a dungeon fanatic. In fact, I cant stand how beyond boring and mindless they are, but I am a PvPer who wants some cool armor. Because of this I decided to begin my first Dungeon grind today and out of 3 runs I have had 3 people go AFK in the middle of the run or take off all their armor and just stay dead so they have no repair costs or participation but get their tokens. So, on the third run I said “Screw this, I am kicking this guy, why should he get a reward for doing nothing?” WELL GUESS WHAT ANET, your game is broken once again. Since we kicked this leecher from the group, our party is instantly kicked from the Dungeon and returned to the entry way of that Dungeon.
As of right now, I can not sPvP without people being AFK in tournies, I can not WvW due to how people are server jumping and occupying the que in order to get a 2:1 advantage for their Home Server and I can not even do what I hate, PvE Dungeons. What on earth were you guys thinking when you made this game? I mean the AFk issue is something that was in Team Arenas, Random Arenas etc. in Guild Wars 1 and you guys did not even think of this being possible in your new game? Come on, let me kick someone from my party and continue with 4 people. Its not like it is hard to complete these Dungeons with 4 people, its very easy as I did it all 3 runs so far.
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