YOU GUYS ARE NOT GETTING IT AT ALL. Sorry for the caps, but I needed to draw your eyes somehow. It might be long, but please if you’re a player reading this thread, read this.
This is not going to change. This is the biggest community backlash in Guild Wars 2 history, and they have done literally nothing to fix it. Instead, they’ve created a false front of asking for “feedback”, acting like this is all some big mistake and they had no idea what they were getting themselves into. They’re trained professionals and know exactly what they are doing. If they wanted to “fix” this, it would have been done by now, as there are two extremely simplistic ways of going about it. They could have either reverted the system back to its previous state, or added in an option for purchasing an increment of 10 gems. Has either of these happened? No and you’re living a pipe-dream if you think either will. The amount of revenue generated by causing players to either save up huge amounts of gold, or cave and buy gems, far outweighs the loss of players some players refusing to purchase gems. “Sad”, is an understatement for what many players feel about this recent change, but there is nothing you can do to stop it. People will either grow used to it or fade away, choosing to leave the game altogether. Neither of which is going to drastically impact their sales enough to fix this issue, and I use the term “fix” loosely, as this is the system they really want. Welcome to how things are now going to be done around here. Wouldn’t it be amazing though if ArenaNet actually tried to make more revenue through putting out solid content, thus attracting a large audience, instead of squeezing their current customers for more money who stuck around through everything?
Oh, and if I actually get a red response, since the only argument presented as an excuse for this colossal screw up, is that new players found the previous system confusing, allow me to retort.
- Players who are new, do not have access to nearly enough gold that is needed to purchase the now standard increment of 400 gems.
- If they do have enough, then they’ve been quite a busy little worker, haven’t they? Not really “new” to the game then, many would say.
- You claim these issues stem from players who have submitted tickets, claiming the said issue was too complex. If someone finds it that drastically hard to simply type in a number (gold) and look at the other number that results from it (gems), they are probably not age appropriate to be playing the game in the first place.
- If X amount players submitted tickets saying they find the process to acquire a legendary weapon too complex and confusing, would you then drastically simplify it at the expense of everyone who came beforehand? Exactly.
I will be truly amazed if anyone from ArenaNet tries to even take on this argument. It won’t be much of a surprise if it’s just swept under the rug like everything else that could possibly compromise the business model you want.