Showing Posts For EmanioAmor.1653:

Death Shroud Vs Shroud Knight

in Necromancer

Posted by: EmanioAmor.1653

EmanioAmor.1653

i’d be happy with Dark Path being ground targeted, I’ve lost count at how many times I’ve tried to pop in to cast it and it just either “misses” because the target out ran it or it just gets obstructed by a tree branch.

Shroud Knight- discussion

in Necromancer

Posted by: EmanioAmor.1653

EmanioAmor.1653

i thought they got rid of the added defense while channeling because no one was using it

Reaper Overwhelming?

in Necromancer

Posted by: EmanioAmor.1653

EmanioAmor.1653

So we get both? regular dark shroud and reaper shroud, depending on staff or greatsword?

(edited by EmanioAmor.1653)

Make Runes/Sigils Salvagable

in Crafting

Posted by: EmanioAmor.1653

EmanioAmor.1653

I think it’d be a great idea, my inventory always gets clogged with these low level runes/sigils. Maybe there could be a nice UI too for MASS salvaging instead of individually clicking all the salvageable items in your inventory.

We Do Not Like Scarlet Briar

in Fractured

Posted by: EmanioAmor.1653

EmanioAmor.1653

I like her especially the personality they gave her.reminds me of harely quinn

Ranger Signet buff

in Ranger

Posted by: EmanioAmor.1653

EmanioAmor.1653

i wish they’d lower the cooldown on these signets. but definitely signet of the wild and hunt. I’d be surprised if anyone ran around without those 2. you and your pet mind as well be walking. Running with a warhorn in the off hand but i’d imagine that’d lower your dps a bit especially if you’re a condition build. Anything else and i think you’re throwing away survivability for dps,which is fine outside dungeons and pvp

Robert Hrouda on pets in dungeons

in Ranger

Posted by: EmanioAmor.1653

EmanioAmor.1653

If we could just make it so that the pet can cast while running, that would improve things a lot. Toggling the avoid combat and attack(guard) with a button would be nice. the pet should try to run from enemies when “avoiding combat”, at least that’s what I’ve tried to use f3 Return to me as. I’m not sure what type of issues could arise if your pet is running circles around you. Perhaps it could also treat AOE circles as enemies?

As for defensive skills, if you’re referring to Moa’s heal spell it would be nice to be able to control that or at least have it care about when we’re injured.

I’m not sure why reviving pets was taken out I really enjoyed it. Is there any chance of it coming back or at least be revived when we kill a enemy?

By the way thank you Mr.Hrouda for replying to our questions and concerns.

(edited by EmanioAmor.1653)

Ranger update

in Ranger

Posted by: EmanioAmor.1653

EmanioAmor.1653

Buying the game putting in the hours into your character is time and money spent playing the game. When you neglect your fan base like this it only fuels 3rd party vendors that wish to fill that void in whatever way possible.
In the 6 months I’ve played I’ve never once heard anyone say they would like a ranger for a dungeon run.

more pets!

in Ranger

Posted by: EmanioAmor.1653

EmanioAmor.1653

i see many pets in the world that would make cool pets. Also change up the pets attributes a little more? they are mostly the same for similar animals. Items to boost pets attributes would be cool too. anyone else agree?

i know this topic is kinda short, but i think it gets the point across

I couldn’t agree more. The class is basically pigeon held to them and is given few choices when it comes to animal traits. You only partially control one skill so it often feels like the puppet is working against the puppeteer =(

Ranger update

in Ranger

Posted by: EmanioAmor.1653

EmanioAmor.1653

I totally agree F2 should be instant cast, its already getting frustrating having to stay still for the pet to cast a spell. I couldn’t imagine trying to stay still long enough in the Arah dungeon.
Also for example the boar tree contains 4 different breeds but all do the same thing. And there’s only 1 pet that heals with F2 could we have a little more skill diversity?

(edited by EmanioAmor.1653)

I don't feel that Dynamic Events shouldn't be called Dynamic Events

in Dynamic Events

Posted by: EmanioAmor.1653

EmanioAmor.1653

Not sure if my timing was just right but when i got to 50 i started venturing even further out and seeing villages taken over by the lvl 60 krait, I tried to fight them off as best i could with the help of the guards just trying to hold up till a rush of people came. No one came i fought valiantly, and had to retreat. Barely making it out of there i look back later and its still overrun.