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[Suggestion] Publishing WvW Player Hours

in WvW

Posted by: Eri.7085

Eri.7085

Let’s say Server A has 1,000 players who spend 30 minutes to gain 1,000 points. Let’s say Server B has 500 players who also spend 30 minutes but only gain 500 points. What was the reason for Server A performing better than Server B?

Notice that you calculation of player hours would contain the player count? It adds an unnecessary calculation where you’d reach the same result. Player hours would be 500 (1,000*0.5) and 250 (500*0.5) respectively. For every player that is on the map, you’re going to have player hours that go along with it. It just adds more work for the servers when the same result will occur.

In your example, the servers are equally efficient. It averages out so that each player on Server A and B contribute 1 point/30 minutes.

The extra data that the OP is suggesting becomes interesting if for example Server A has 2,000 players who spend 30 minutes to gain 1,000 points, while Server B has 500 players who spend 30 minutes to gain 1,000 points. As a result, each player on Server A only contributes 0.5 points/30 minutes while Server B’s players are contributing 2 points/30 minutes. Then you can see that even though both servers have the same amount of points in the same period of time, Server A is “coasting downhill (exploiting coverage)” while Server B is “driving uphill (working hard)”.