Showing Posts For Eric.6823:

LF World with Uncontested Temple of Dwayna

in Dynamic Events

Posted by: Eric.6823

Eric.6823

Bump, not in game but if you have a world with an uncontested Dwayna please post it here.

Located in Malchor’s Leap if you’d like to hit M and see if the area is uncontested.

(edited by Eric.6823)

LF World with Uncontested Temple of Dwayna

in Dynamic Events

Posted by: Eric.6823

Eric.6823

Wanting to buy the Exotic Karma gear there that’ll save me 40-50g, if you know a world that is currently uncontested it would be much appreciated.

In game name: Imthenecro

LF World with Uncontested Temple of Dwayna

in Players Helping Players

Posted by: Eric.6823

Eric.6823

In Game Name: Imthenecro
Location: Malchor’s Leap
WP: Tempests Waypoint

Looking for a world with Uncontested Temple of Dwayna for the Karma merchant which sells Exotic Feral set jewelry. Would help me save 40-50g if you have a world with it open.

Please post here or send me a message via in game.

Those having trouble with Necro

in Necromancer

Posted by: Eric.6823

Eric.6823

Switched to this build about 30 mins ago and already noticing a big difference from my Condition build (Scepter/Focus). Only tested this in PvE

Level: 71

Main differences i’m noticing:

+Healing much much more allowing me to stay alive much longer.
+Dealing much more damage and quicker bursts of it.
+Just an overall improvement of survivability and damage.
-The lack of conditions we can actually put on our target is much much worse in this build.

To be honest I was getting so tired of the Necromancer just being downright terrible in all fields of the game compared to other classes. You’d think as a Necromancer that Condition Damage would be our sole purpose of damage and with that focusing on Condition Damage, but lets face it. Condition Damage in this game compared to Power is a just terrible and until it’s improved I plan on only focusing on Power and Critical Percentage.

Now i’ll admit I don’t play this game for more than an hour a day so my playing skills could possibly be lower than others. Just this build has such a great medium on every side of it allowing you to eat your conditions and heal, transfer it to others around you (up to 3), speed, healing, damage, focusing on our DS, amazing damage, and just an overall improvement to the Necromancer playing ability. It actually made me excited to play my Necromancer again.

I do agree that some people might have a difficulty playing this build simply because we all have a different playing style, but this build just has such a good survivability and damage verity it allows you to get a very good result from the Necromancer.

I do hope that GW2 improves Condition Damage or simply improves the amount of damage our conditions do because I don’t believe the Necromancer should be a melee ninja, but more of a stand back, greater DPS over time, and siphoning health Necro Ninja. It’s what the class is about.

Then again, my playing skills could be much different than others simply because I don’t play enough and we are all humans (We all differ in one way or another). If you do have a good build to suggest to me i’d be glad to test it out; make sure you including the necessary information to get me going.

Thanks Danni for the great build.

(edited by Eric.6823)