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Super Adventure Box Teaches Skills!!

in Super Adventure Box: Back to School

Posted by: Euphemia.7240


I have been playing Guild Wars 2 for a little while now, but am still very much a noob. However, this post is not about that. My three year old daughter loves Super Adventure Box. When it first debuted, we played it every day. When it went away, every day we got on the computer, she’d ask me if Super Adventure Box was working. Now that it’s back, we’ve been playing every day. The first day we played for eight hours. Healthy? Probably not, however, Super Adventure Box is more than just a game for us. It’s a tool that allows her to learn problem solving, critical thinking, and coordination. She can work on numbers (in Pain Cliffs we synchronize hitting the number 9 to push the logs). When things go wrong, she used to get very upset and start panicking. Now, she calmly figures out what she can do to get out of the “gooey water” or get out of rushing rapids. She used to sit on my lap and play with me, she’d steer and I’d control the mouse (her hands aren’t quite big enough to do the keyboard and mouse at the same time.), but now she plays on her dad’s computer while I play on mine. We just finished Rushing Rapids on normal mode (usually we play on easy for her sake), and are attempting to tackle Pain Cliffs. I just wanted to say thank you to the developers of Super Adventure Box. You have made my daughter’s life complete, and have assisted in teaching her some valuable skills. Who knew an April Fool’s joke could be so beneficial? ArenaNet rocks. This is a short video of her playing Rushing Rapids for the first time on normal. Maybe not very impressive to you, but for being three, I think she’s pretty awesome.