Showing Posts For Eustus.3089:
Had this same problem since the last patch. No problems with any other games, all running at max rez, quality etc. (RIFT no prblems at all).
PC freezes after 30-45 mins, can only button it to reboot.
I’m not very technical so can’t enter into any meaningfull discussions. I don’t think it’s PC or Graphics card relayed.
Had something similar on a different m/c about 3 years ago with an early patch for WofW. Turned out to be the patch mis-using the Video Memory continually writing to it and not clearing down, until it overflowed into the system protected areas and crashing.
Looked at the ‘NVIDIA Control Panel’ – Manage 3D Settings and noticed that:-
“Multi-display/mixed-GPU acceleration” was set to ‘Multi-display performance mode’ by default. Thought that this must require a large amount of memory, so 2 days ago I changed it to ‘Single display performance mode’.
Played the game for 6-8 hours for each of the last 2 days and had 1 crash!!!
[Display]
Operating System: Windows 7 Professional, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GT 240
Driver version: 306.97
DirectX support: 10.1
CUDA Cores: 96
Core clock: 550 MHz
Shader clock: 1340 MHz
Memory data rate: 1580 MHz
Memory interface: 128-bit
Total available graphics memory: 2815 MB
Dedicated video memory: 1024 MB DDR3
System video memory: 0 MB
Shared system memory: 1791 MB
Video BIOS version: 70.15.1E.00.00
IRQ: 16
Bus: PCI Express x16