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Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: EvenFlow.5180

EvenFlow.5180

On behalf of fear, I can say we much appreciated the portal bombs.

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Conditionmancer Zerg V Zerg?

in Necromancer

Posted by: EvenFlow.5180

EvenFlow.5180

I’m glad there is a good conversation going on about this.

I do run with an organized Zerg in tier 1 (so almost all combat is organized very well), and currently I run staff with well of corruption and suffering to tag the enemy Zerg. I never thought to stack up a pet and epidemic, that’s great! Do enemy pets ever catch any of the boons the group puts off? Would it be worth to tag one with a corrupt boon before epidemic?

Also, we run very organized plague rotation with chill, and that is actually the main role of necros in our guild. The rest is kinda up to us, I just get nervous that blood is power, corrupt, and epidemic isn’t nearly ad effective as it may seem being that I couldn’t possibly cycle through all the enemies it affected and see if they had been cleansed.

Two additional thoughts though.

A. People probably burn their condition cleanse early on with a heal during the initial push.

B. One stack of bleed might not be scary enough to want a cleanse. Where as maybe it is more effective to epidemic with one stack of blood is power rather than a bunch of conditions which would almost instantly trigger a cleanse.

(edited by EvenFlow.5180)

Conditionmancer Zerg V Zerg?

in Necromancer

Posted by: EvenFlow.5180

EvenFlow.5180

I apologize if this subject has been beaten to death, but I don’t see any recent topics discussing this, or the upcoming changes.

What is the general take on conditionmancers in WvWvW as far as actual effectiveness goes. I’m not talking about “play what makes you happy” or “great for 1v1” or “great for havoc squad.” What I’m asking about is conditionmancer effectivness in a zerg v zerg scenario, which is what I, keyword being “I,” am in 99% of the time.

I hear often that conditionmancers in this scenario are basically useless because of cure and feast conditions. As fun as it seems, blood is power, corrupt boon, (or your favorite conditions), paired with epidemic seems borderline uselesss in the zerg v zerg scenario. And not necessarily because of the seemingly “short” battles. Our zerg v zerg encounters often last 30 seconds +.

I also see that corrupt boon and epidemic are getting some buffs in the upcoming patch, I believe they will be unable to be dodged, evaded, etc. Does this change things at all for anyone? It still doesn’t change the fact that conditions are easily cured.

So overall question is, can conditionmancers actually be as effective in zerg v zerg as powermancers, and if so what am I missing? What makes the conditionmancer as effective or maybe even more effective than a powermancer if at all?