Gravity Well
I’d really like to have the float effect back- Maybe if the skill applied slow and chilled on each tick and pulled only on the first tick. At the end of the well the enemies still inside would be floated. It would create a situation where the players would be pulled first in and then have to invest into escaping from the well much like if you want to escape from a black hole. Keeping all the flavour but hopefully making it fair for everyone.
Chronophantasma
The change seems fair but i’d like to suggest a buff to the Protected Phantasms trait so that the distortion effect is 1.5s, since the change to Chronophantasma was to control spikes, leaving an option for players to have full distortion when the phantasms are dazed would be nice.
All’s Well that Ends Well
I like that we’ll get more Alacrity applications since it’s one of the main points of this elite, but the condi removal will be missed. I really like the suggestion that the Well of Eternity should have condi removal instead of vigor since wells promote being static instead of moving around.
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