i would really love to hear from devs where they see thieves role
they can’t defend points in pvp
they can’t capture them (unless point is empty or very bad players are defending it, but you don’t need to be thief for it…)
they contribute little to group fights
in pve they are overshadowed by warriors/mesmers (mesmers for stealth etc.)
in wvw a ranger can scout as effective except they contribute more to fightswhat are thieves for in this game? for roleplaying a ninja?
i think it would really help if devs would set on certain role for thieves and would balance them around that role instead throwing nerfs around just because non-thieves don’t know how to handle stealth
I don’t agree with any of your assertions about what thieves can or can’t do.
because you do not or (or not want to) understand the real problem of thieves.
JonPeters also, because he only want to discuss numerics.
It is not really important to have a little bit better values in init, crit or what ever.
Thieves have no rule in group play (wvwvw and pve) and other classes are favorite to take them in groups (like warrior or necros or mesmer).
Thieves are good (not superior) in 1:1 but they want to nerf it more and more….
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