Showing Posts For FallenAesir.3672:
Yeah. As an engineer it is really really annoying. We have really crappy down skills… (Throw ROCKS?! REALLY?!) and a pull that while it synergizes with the big knockback explosion doesn’t do much to help us get back up…
Biggest problem with some of it is that the waypoint is far away, and players don’t want to miss out on the loot :x In silverwastes nearly every mob has a cripple, torment or immobilize…
This applies more to World Bosses and legendary/champions. That kitten ed box fades out so fast. There was this time when I went dead just before the legendary died and by the time i was rezed the box faded. Not to mention there was this $%$#^@$ ranger standing next to me spamming his 1 on a longbow.
Perhaps the best solution would be to implement a triage area outside near the fight, but everyone who dies is instantly spawned there and left dead. (Remember Lions Arch, when players didn’t leave the place in time?) Basically force some players to rez people who are transported there. In such a case, players who help out at the triage area gets the same recognition as those who participated in the fight itself.
(edited by FallenAesir.3672)